![]() |
#11
|
||||
|
![]() Quote:
| |||
|
#12
|
||||
|
![]() Quote:
| |||
|
#13
|
|||
|
![]() What's that wandering minotaur that comes out/goes in the cave? If he's up, he gon getcha...
| ||
|
#14
|
|||||
|
![]() Quote:
__________________
Auvdar -- Divinity, 60 Druid. Retired.
Quote:
| ||||
|
#15
|
|||
|
![]() That mino camp is far far away from Mino Hero and Meldrath.
Only way Mino Hero gets there is if some fool trains him there, but thats highly unlikely. Steamfont in general is an excellent zone up until around level 16 because it is never crowded. You just have to be careful around the mino caves (diff from mino camp) because the Mino Hero seems to spawn alot..even randomly. | ||
|
#16
|
|||||
|
![]() Quote:
Bandits in WK are also pretty good, and collect there sashes. Turn ins get you bronze weapons I believe. And they are rarely camped as well. Could probably make a few hundred plat killing them for a few lvls.
__________________
Auvdar -- Divinity, 60 Druid. Retired.
Quote:
| ||||
|
#17
|
|||
|
![]() How about willowisps in west commons.
You can hand the greater lightstones into one of the evil gypsies in sro and receive a book which sells for more than the GLS (as well as some xp) (smith tvyssa?) All you need is a magic weapon, which you should be able to pick up for a few plat in ec tunnel if you're there at the right time. (or ask a mage if they would summon you a sword) Just watch out for adds. Maybe pull them to a spot where they dont path. The guards wont kill them either (tho that probably doesnt matter for a SK) Apart from that they are real easy mobs and good money. | ||
|
![]() |
|
|