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Old 06-30-2010, 03:51 PM
Bumamgar Bumamgar is offline
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Death should result in a 10% XP hit for most levels. Slightly more if you die the level after a hell level.

Grouping with people at different levels or with class/race XP penalties will result in an uneven XP split, with a larger share going to the higher level party members. The more uneven the group makeup, the more noticeable this will be (ie: a level 34 grouped with a level 50 will receive only a small portion of the XP per mob)
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Old 06-30-2010, 03:55 PM
Hidn Hidn is offline
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That sounds perfectly logical Bum. However, a lvl 35 should not be moving through his level at the same rate as a lvl 34. Which was the case in MM yesterday.
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Old 06-30-2010, 04:18 PM
Bumamgar Bumamgar is offline
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Quote:
Originally Posted by Hidn [You must be logged in to view images. Log in or Register.]
That sounds perfectly logical Bum. However, a lvl 35 should not be moving through his level at the same rate as a lvl 34. Which was the case in MM yesterday.
Actually, someone in a hell level needs more XP to level, so they get a larger slice of the XP pie per mob, just like someone with a race/class penalty.

This is classic per producers letters and other sources: friends grouping together should earn XP at approximately the same rate regardless of class/race/hell level penalties so that friends can group together from level 1 to level 50.
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Old 06-30-2010, 04:24 PM
Ihealyou Ihealyou is offline
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Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
This is classic per producers letters and other sources: friends grouping together should earn XP at approximately the same rate regardless of class/race/hell level penalties so that friends can group together from level 1 to level 50.
Does this only work by decreasing the amount of xp gained, or can it increase it too? If I group with five halfling warriors, will they all receive penalties to match my xp rate, or will I receive a bonus?
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Old 06-30-2010, 04:32 PM
Bumamgar Bumamgar is offline
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Quote:
Originally Posted by Ihealyou [You must be logged in to view images. Log in or Register.]
Does this only work by decreasing the amount of xp gained, or can it increase it too? If I group with five halfling warriors, will they all receive penalties to match my xp rate, or will I receive a bonus?
Both [You must be logged in to view images. Log in or Register.]

The size of the XP pie doesn't change based on group composition, but if, for example, you duo with a halfling warrior, they might get 40% of the pie and you get 60% of the pie.

* numbers for illustrative purposes only, not to be considered actual values
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Old 06-30-2010, 05:00 PM
feanan feanan is offline
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sounds like a good reason to not have hybrids in your group, or people in hell levels, as it sounds like others are being penalized for someone elses exp penalty.

now this reminds me of the old eq. stealth experience patch with no patch notes. =)

Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Actually, someone in a hell level needs more XP to level, so they get a larger slice of the XP pie per mob, just like someone with a race/class penalty.

This is classic per producers letters and other sources: friends grouping together should earn XP at approximately the same rate regardless of class/race/hell level penalties so that friends can group together from level 1 to level 50.
  #7  
Old 06-30-2010, 05:03 PM
Bumamgar Bumamgar is offline
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Quote:
Originally Posted by feanan [You must be logged in to view images. Log in or Register.]
sounds like a good reason to not have hybrids in your group, or people in hell levels, as it sounds like others are being penalized for someone elses exp penalty.
Shared XP penalties in a group are classic [You must be logged in to view images. Log in or Register.]
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  #8  
Old 07-01-2010, 12:32 AM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Shared XP penalties in a group are classic [You must be logged in to view images. Log in or Register.]
Yes, and were removed once the secret was out (the much greater population did not know that it was a group shared penalty till some time after kunark release). Hybrids did not make a group so strong as to warrant such a huge penalty, and no one was grouping with, which is already being seen. I have already been refused to group on my SK due to the exp penalty 5 times today in a short time. I simply can not find a group. Guess what... /bye SK.

I spent a better part of my day at work tonight trying to find the epic post I read back in the day where a GM slipped out that the penalty was shared in group, but to no avail.

I mean, if you're going to make it "classic" then make it classic:

-I want my sword of runes to proc while in the hands of an NPC.
-I want my pet to be able to tank a mob with a rogue in melee range and not getting hit. (this was an easy-out fix for verant in SoV when pets were dying a lot due to getting a lot of aggro; they made it where if a PC was in melee range it would attack the PC with no exception).
-Mobs/pets that don't disappear into the wall/drop through the floor and aggro the entire zone.

I mean, there is a reason you kept the Vellious UI and didn't revert to the old one: it was an improvement to the game and made it more enjoyable. .
  #9  
Old 07-01-2010, 02:27 AM
BeelzeBob BeelzeBob is offline
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Quote:
Originally Posted by Bumamgar [You must be logged in to view images. Log in or Register.]
Shared XP penalties in a group are classic [You must be logged in to view images. Log in or Register.]
Thanks for coming out and verifying this. Sadly, it does affect my grouping choices.
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Old 07-01-2010, 02:34 AM
zs3000 zs3000 is offline
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Quote:
Originally Posted by BeelzeBob [You must be logged in to view images. Log in or Register.]
Thanks for coming out and verifying this. Sadly, it does affect my grouping choices.
I have to agree with this. Great, that's fine that it's classic, and it's fine that it's in the game. I just won't invite Paladins, SK's, Bards, or Rangers to any group I have control of *shrug*.
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