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Old 03-08-2013, 10:08 AM
Swish Swish is offline
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Actually, talk of Kerra Isle etc.

If you want to work as a duo without much sight of anyone else, role a pair of Qeynos starting humans, or Erudites...and start on the quiet side of the world. I might give this a try in the summer - just level through the Karanas, which I religiously avoid and have done since live due to their far off location.
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Old 03-08-2013, 10:45 AM
Briscoe Briscoe is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
If you want to work as a duo without much sight of anyone else, role a pair of Qeynos starting humans, or Erudites...and start on the quiet side of the world. I might give this a try in the summer - just level through the Karanas, which I religiously avoid and have done since live due to their far off location.
This is a very good suggestion; this was essentially the approach I took when starting on P99, and you can see from my quote below that leveling up alone on the Qeynos side of the world yielded much fun for me:

Quote:
Originally Posted by Briscoe
Some of my best memories on this server involve me being a poor, undergeared newbie scratching and clawing for everything I could get, such as selling rusty weapons to buy leather armor for myself, stockpiling gnoll fangs to turn in, or camping and soloing Dyllin Starsine at level 16 to get my ToV (I still remember my heart beating when root broke and I was afraid I would aggro the red-con smuggler!).
Halas, Everfrost, Blackburrow, Qeynos, and the Karanas are great because collectively they comprise a huge expanse of land with a plethora of monsters and quests, while at the same time NOT being overcrowded by other newbies and/or high-levels. That being said, it isn't always a barren wasteland over there and if you play during peak hours you'll usually find enough people so that you could start a small Blackburrow group if you wanted, for example. I recall grouping up with a few people when I was about level 10 and we ran a circular route through Blackburrow for a couple of hours just rampaging gnolls, stockpiling gnoll fangs, and just exploring and having our way with the zone. That was fun.

And as Tecmos noted above, this fun doesn't have to fade away once you reach a higher level. My heart was beating during my aforementioned Dyllin Starsine encounter at level 16...and it was similarly pounding last night when a necro and I tried to duo a pair of summoning sarnaks deep in Chardok last night because one of them may have been holding a SoS. The feeling of not knowing how the pull would go, the risk of failing, the reward of succeeding, and the general experience of attempting something new made it exciting.
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