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#11
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![]() It definitely has a massive effect on charm durations. See Loraen's posted data earlier, and if that is not enough for you, this research I did:
http://www.project1999.org/forums/sh...9&postcount=52
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | ||
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#12
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![]() Thank you for your input. It can be chalked up to selfishness, but I appreciate your data mining.
-Brimacombe | ||
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#13
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![]() back during original through kunark, there was no hard data or clear word from Verant (!) on charisma. I was an enchanter main then too. It was nuts. Think about it: the *rumor* is it's important, and there are cha gear items that are designed for enchanters so.... we all drew our conclusions.
Unless I am mistaken, in original charisma in fact did nothing except get you higher vendor prices. So classic. I chased a stat for like 2 years only to realize, it actually isn't coded to do all that much. Then I went 255 STA + 255 INT. And was at peace. edit: I know it is different now, I meant in original. Enchanters chased charisma like crazy. And it did nothing. lol.
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go go go
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#14
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![]() Sadre, what you are saying is the assumption I make as well. That it did not actually do anything in original, but does now. Self fulfilling prophecy?
Like you said. I just don't want to be spending the extra premium to chase a stat that does diddly (I'm looking at you dex). | ||
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#15
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![]() Hell, I noticed a significant difference in my charms when I went from 100 to 140 cha, never mind when I eventually get up to 200.
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Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | ||
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#16
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![]() definitely helps lull effects!
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#18
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![]() Quote:
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