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  #81  
Old 06-28-2010, 02:19 PM
astarothel astarothel is offline
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Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
I don't know about other guilds but I know that we regularly clear the zone to gear up members and have fun for a few hours between camping sessions. Then we just chill till the next respawn. Kinda how it works already \o/
Precisely my point. Trash is down, trackers will do what they do.
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  #82  
Old 06-28-2010, 03:03 PM
Aadill Aadill is offline
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Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
Precisely my point. Trash is down, trackers will do what they do.
That sorta makes any anti-camping raid rulesets moot, though, as you'd have to keep zones clear and would be sitting in them anyway.

Honestly I feel this is the first time that this has really been touched upon. SolB and Permafrost are fairly safe in comparison to a properly tuned PoHate and PoFear. Camping will happen there because it can. Due to the nature of the mobs in the planes, killing to some extent is necessary, lest your information gathering suffers greatly from literally not being able to survive long enough to check track more than once (alternative methods of rogues/monks aside).

As it stands, camping mobs is dragged out and perhaps boring but is easily mitigated by camping things like Efreeti, killing trash mobs for armor loot, or surviving horrendous lag. The majority of the drama comes from things like suspicious zone crashes, trains with no name, crowding, and the seemingly unfairness of raid targets being shared. The only things being "fixed" by another raid set is the seemingly unfair part.

Anyone can lay claim to a mob if they devote the time to camp it and/or capitalize on mistakes of others. That's why the current system works. I do not believe this particular system presented here will work because relations will become even more heated. I would expect the raid zones to be more bare than they already are... at least multiple guilds are starting to come in and clear zones for loot that other guilds no longer need. Camping would still have to exist in this system, and any level of devotion to being a raid force is more based on a /random moreso than it is now, as it would be based just on sheer luck in aggroing first. Expect a lot of people to get mad.
  #83  
Old 06-28-2010, 03:18 PM
astarothel astarothel is offline
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Trash is currently set to 8 hours here? Still plenty of time to carry on playing as normal. There's plenty of groups willing to do trash for trash drops sake. This makes a tracker's life a lot easier.
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  #84  
Old 06-28-2010, 03:26 PM
Aadill Aadill is offline
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The idea, however, is for a guild to follow a path of convenience. I wouldn't want to port in and out of hate, which costs money, or do breakins to fear every 8 hours.... kinda nice to sit and chill and kill mobs as they pop, or take down certain areas for loot that I still need or clear paths to the raid mobs for when they pop. It removes the challenge of screwing up.

Beyond the fact that 15 people need to remain logged in, everyone else is still free to roam around. The biggest problem with the current ruleset seems to be the number of people that are "incapacitated" from some level of "normal" gameplay. I can understand that as it's been a universal reason for outcry.

Personally, I have very little wish to start an alt in the classic EQ environment. There are only a few camps that are pretty much always taken, and I've done the quests I want to do. I love killing in the planes and because of that don't mind sitting around. There's been mention of "YOU'RE KILLING ALL THE FUN OF THIS GAME." I was unaware of a precise definition of "fun" that fits all players of the P99 EQ server.
  #85  
Old 06-28-2010, 03:58 PM
Akame Akame is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
I was unaware of a precise definition of "fun" that fits all players of the P99 EQ server.
To quote my last guild leader. "To kill mobs and take their shit."

Pretty apt definition if you ask me. [You must be logged in to view images. Log in or Register.]
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  #86  
Old 06-28-2010, 04:07 PM
astarothel astarothel is offline
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Yeah, I understand the reasons for staying in the planes just fine. It's the sort of thing that you can zip through as it respawns, etc. With a simple timer, the trash is the sort of thing that can get passed off easy to another group that just wants to clear junk.

As long as trash keeps getting cleaned, trackers are in no way useless like G13 claimed they were.
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  #87  
Old 06-28-2010, 04:57 PM
girth girth is offline
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Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
6 Targets* 12 hours variance -- 72 hours. Now assuming that's total hours per week, no windows overlap, thats 60% of a week. That's assuming 24/7. Cut it down to playable hours and it only gets worse.

First 15 relies upon camping. So does this proposal.
Your math, I guess you would call it, is flawed in assuming that the bosses don't share windows. By your same math, wouldn't the current situation of like 90+ hours variance mean we camp more than 100% of the week?

How can you possibly think that guilds would still camp a mob for 4 days when it doesn't give them any benefit over showing up 1 hour before the window? (Assuming windows are made smaller if this were to go through. Or changed to +6 always.)

I'd rather show up for a couple hours and have bards duke it out than wait 3-4 days somewhere only to have the zone intentionally crashed as you near a boss pull and the boss mobs despawned as punishment cause they don't know who did it.
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  #88  
Old 06-28-2010, 06:22 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
You haven't done jack shit here anyways so your opinion is worthless. Do me a favor. Compete with the current guilds. Lead a raid force and rattle the cage a little bit. Use some strategy and tactics. Clear all the trash and engage Vox within 30 minutes and win with 2 guilds breathing down your neck. Kill the drakes on tier 2 in Hate and engage Innoruuk in 20 minutes. Do a WW break in Fear and then clear, buff, pull, and kill Draco in 30 minutes. Then you can come back here and pretend like you know wtf you are talking about.
I have no expectations that my resume on P99 will do anything to slow down your drivel. However, since some are starting to make assumptions about my record or knowledge here on P99, I will state some facts.

I am a member of Divinity.

I am not an officer of Divinity.

Some members of Divinity like my proposal.

Some members of Divinity don't like my proposal.

Some members of Divinity prefer a rotation.

I do NOT speak for Divinity in any way. I am expressing my own reasoning, thoughts, and opinions.

On P99, I have been an active raider for a combined 7 weeks or so. Most of that was before the current status quo but after the first with 15 in the zone rules were hashed out.

In that time, I have participated in 2 Nagafen kills, 2 Maestro kills, 2 Phinny kills, and hours of planar clearing as practice. I have also been a part of failed races for Vox. I have 10 pieces of Umbral armor, and I have tanked Maestro, Naggy, and Phinny for most of 3 of those 6 kills.

Those numbers don't make me better than anyone else, but they do mean that I have a dog in the fight, and that I have as much right and qualification as anyone to make posts and arguments on this subject. Also, IB and DA are not the only guilds on this server with former members of FoH, Afterlife, LoS, Triton, etc... so you can drop that shit too.

On a more positive note, I'm happy to see the traffic in this thread is staying high. I will have more responses to points made later, but I have to head out for the night.
  #89  
Old 06-28-2010, 07:03 PM
astarothel astarothel is offline
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Originally Posted by girth [You must be logged in to view images. Log in or Register.]
Your math, I guess you would call it, is flawed in assuming that the bosses don't share windows.
Gonna guess you missed the part where that was explicitly mentioned.
Oh wait, let me find that for you since you apparently DID miss it the first time.

Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
Now assuming that's total hours per week, no windows overlap, thats 60% of a week.
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  #90  
Old 06-28-2010, 10:22 PM
Starklen Starklen is offline
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Originally Posted by G13 [You must be logged in to view images. Log in or Register.]

Vittra, Starklen, Gwence, and a handful of others lied to their officers and then they lied to the GMs to save their sorry asses.
You agroed clerics that cast AOEs and placed them right on top of me which resulted in my death. Are you seriously still in denial about that?
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