Quote:
Originally Posted by Itap
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Penalties were put into the game for hybrids because they were meant to have certain advantages over "pure" classes.
If you think about it, they do. A Shadowknight has a ton of advantages over a warrior. Equal tanking ability in group settings, snap aggro, FD, DoTs, fear, pets, ect. Why would anyone choose a warrior over all the utility a Shadowknight has to offer? So Verant slapped an experience penalty on hybrids.
Penalties were removed because Verant/Sony wanted to make the game easier in order to keep and increase profits. By that time, money was running the game, not passion.
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And that may have been the original rationale, but we all know now that this simply isn't really true in most cases. If they were so much better than the other classes then people would still want them over the non hybrids, which as we know, isn't the case so much.
I guess my whole point is that looking back is 20/20 and not to apply the knowledge we learned to the mistakes that were made seems very...shortsighted - and for no other reason than just to say that "well that's how it was" - stupid is stupid no matter how you rationalize it.