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  #21  
Old 06-28-2010, 09:26 AM
Barkingturtle Barkingturtle is offline
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On live AoE wasn't really viable till 18 and DDD, anyway. Honestly, AoE kiting still seems at least doable if not viable here. It was always extremely risky if you weren't good. I've read that swarm kiting just flat out does not work here, though, and that's why I won't be playing a bard, even if it's easily my favorite MMO class ever.
  #22  
Old 06-28-2010, 11:07 AM
pogs4ever pogs4ever is offline
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lazor, 3-4 mobbos is totally doable, i have seen some bards go a little over the top with like 25+mobs.

as bard myself, i only kite 3 or 4 mobs because there are some awkward lag skitters/large warp detected server issues (im not a tech person) that cause all the mobs to be able to hit you even if you are really really ridiculously far away. i can take a flurry of hits and then heal it back before the next weird spike happens (doesnt happen often, but it does happen as in the video), its funny to watch bards grab 25 mobs, get lagged and then instantly die. this isnt diablo.

I played in classic and never saw swarm kiting until much later in the progression as players understanding of the mechanics wasnt there yet. i was so jealous when druids started to figure out quad kiting.
  #23  
Old 06-28-2010, 11:13 AM
PhelanKA PhelanKA is offline
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Quote:
Originally Posted by wc4482 [You must be logged in to view images. Log in or Register.]
Guys just watch the damn video. The reason I haven't tried to AoE kite bunches of mobs my level is because they are getting swings off on me even if they are super far away.

It is probably possible but not efficiently and not safely.

Theres a bug here and I just want it to be more known.
It makes me think of the guy that tells his doctor his arm hurts when he "moves it like this" and his doctor tells him to stop moving his arm like that.

I have the same problems as a necro when kiting mobs. I'm not thinking this is an intentional nerf but rather a synchronicity problem between the server and client. However seeing as how in order to avoid it being a problem all you need to do is run in a tight circle then just run in a circle. Duh.
  #24  
Old 06-28-2010, 08:13 PM
wc4482 wc4482 is offline
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Quote:
Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
It makes me think of the guy that tells his doctor his arm hurts when he "moves it like this" and his doctor tells him to stop moving his arm like that.

I have the same problems as a necro when kiting mobs. I'm not thinking this is an intentional nerf but rather a synchronicity problem between the server and client. However seeing as how in order to avoid it being a problem all you need to do is run in a tight circle then just run in a circle. Duh.
+1

This thread helped me realize this. I wouldn't have noticed the mechanic that I have been complaining about if I didn't make a video trying to bring it to people's attention.

I can finally kite now!

Quote:
Originally Posted by Lazortag

Wahhh!!! WAHHHHHH!!! WAAAHHHHHHH!!!

Stop whining - yes, mobs can (sometimes) hit from unusually far away, but that doesn't mean aoe kiting is impossible or even difficult. I NEVER played a Bard on live, tried it on here and it seems I know more than most of you noobs.

Here is how you aoe kite at low levels:

1-cast selo's with a drum on
2-equip a lute
3-use the stringed aoe so it does twice as much damage
4-once the mob winces, start casting selo's again (selo's should not have worn off yet though, unless you're a noob) and equip a drum before the casting bar disappears
5-start casting regen, equip a lute before the casting bar disappears
6-aoe another mob with a lute on
7-cast selo's, regen, aoe, and so on, bringing more mobs with you unless you're at precariously low health.
-1

Everyone with half a brain can figure this out... Trying to do it is a completely different story. I made this thread because I kept failing at kiting and I didn't know why. Thanks to the thread I know how to kite given this server's mechanics.
  #25  
Old 06-28-2010, 09:18 PM
Gorgetrapper Gorgetrapper is offline
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Lazor thinks he's some type of magical bard who did something no other bard on this server can do. It's EASY to AoE kite, but at the risk of getting hit by the mob while trying to hit them with AoE songs. Why risk getting hit by 20+ mobs at once when you can use the more powerful targetable DoT songs without getting hit?

If the range of AoE songs were to be increased, then there would be no difficulty to kiting at all.

Lazor, you're just a terrible bard if you think you "need" to fear kite to kite anything as a bard. I could easily just equip to ssoys, snare, fear and haste myself and kill something that way, but that is dependent on procs to do massive amounts of damage while snaring and fearing mobs that could potentially run into another mob to mess things up.

OR you can just use chant of flame, chant of frost and fufils curtialing chant to do about 150 or so damage in a tick, while not getting hit once, and easily twist it between two mobs at one time, while keeping selos up. If you want to make it even easier, team up with a druid or ranger, have them snare like 4 mobs, and twist all your songs on each mob, taking down 4 at a time with no difficulty at all.
__________________
Quote:
Originally Posted by Rogean View Post
WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
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