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  #121  
Old 06-27-2010, 06:24 PM
logiktrip logiktrip is offline
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What is the actual difference between a group who has to zone out to Uguk after killing 1 mob in king room versus an enchanter who has to do the same? I don't really care how an enchanter has to solo that particular camp, but if the Divinity group had told you 'no, we do one at a time like you do, enchanter buddy' would you have given up the camp?

My money is on no.
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  #122  
Old 06-27-2010, 06:32 PM
Treats Treats is offline
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Originally Posted by Stepy [You must be logged in to view images. Log in or Register.]
This is a little more interesting to me, either you were giving up the camp and wanted to make sure it was full pop so they would have to work for it. You prefer a challenge and wanted a full spawn so you could continue to rely on the charm and zone strat?
This particular statement of your leads me to believe you were planing on leaving and wanted it to be full spawn first and changed your mind when you saw named.
Having several boys this is a common practice when they have to share something they do not give up so willingly.

Just a simple case of greed on the part of the group. Obviously the group (and later the Guild Leadership of Divinity) knew they were doing something wrong (Camp rules or Ethics or whatever) if they let the Enchanter roll for the sword and then later gave it back to him. All was fine and dandy with the group waiting and letting all the frogs spawn until the King pops with the sword and they go into whore mode with "OMG WE HAVE TO HAVE THE LEWTZ ITS OUR CAMP NOW IF WE BREAK THE SPAWN"

To the above poster...Are you just a complete fucking idiot? Do you know of the spell "Pacify" or "Calm"? Yes he was planning on leaving because THATS THE FUCKING AGREEMENT HE MADE WITH THEM.

An Enchanter can kill King/PH/roamer in the room and nothing else then afk for 25 minutes until the next spawn. If an Enchanter binds near the zone out yes he can zone out and be back within 20 seconds depending on load times. I didn't think this was some super secret strategy but obviously some of you have no clue whatsoever or take the time to figure it out before you post your stupid comments.
  #123  
Old 06-27-2010, 06:36 PM
President President is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]
Just a simple case of greed on the part of the group. Obviously the group (and later the Guild Leadership of Divinity) knew they were doing something wrong (Camp rules or Ethics or whatever) if they let the Enchanter roll for the sword and then later gave it back to him. All was fine and dandy with the group waiting and letting all the frogs spawn until the King pops with the sword and they go into whore mode with "OMG WE HAVE TO HAVE THE LEWTZ ITS OUR CAMP NOW IF WE BREAK THE SPAWN"

To the above poster...Are you just a complete fucking idiot? Do you know of the spell "Pacify" or "Calm"? Yes he was planning on leaving because THATS THE FUCKING AGREEMENT HE MADE WITH THEM.

An Enchanter can kill King/PH/roamer in the room and nothing else then afk for 25 minutes until the next spawn. If an Enchanter binds near the zone out yes he can zone out and be back within 20 seconds depending on load times. I didn't think this was some super secret strategy but obviously some of you have no clue whatsoever or take the time to figure it out before you post your stupid comments.
Well.. Thanks for that post... Anyone with a brain have anything to add to this discussion?
  #124  
Old 06-27-2010, 06:40 PM
Skope Skope is offline
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Treats, you bring up a good point, but unfortunately it's already answered. How and whether this pertains to the situation at hand I frankly don't know and don't care.

When a player zones they lose it, period. As an enchanter you don't have to zone to hold/clear that camp, you do it because it makes it easier.

Had I been there, you'd better believe he wouldn't have had another shot. If that's how you choose to clear it, you'd better find another way that doesn't invite such controversy.
  #125  
Old 06-27-2010, 06:41 PM
Daldolma Daldolma is offline
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Quote:
Originally Posted by President [You must be logged in to view images. Log in or Register.]
As low as it is to take a mob when someone zones for 60 seconds, it's just as low to take a mob from a group who was getting replacements and had been camping the mob for X amount of time with players that needed it.
I don't agree. If you'll take him at face value on what I consider a non-contentious point, he was bound at king safe hall. That means that he could have gated in or even logged in for the first time just minutes before beginning to clear the camp. And having spent levels 29 to 42 in Lower Guk, I can vouch for the fact that King is rarely camped by a group. It's entirely possible he had no idea that a group had just wiped there. If you arrive at a vacant camp with a full respawn, I don't believe you're obligated to call a CC for it. I also don't believe the Divinity group would have had any right to actually claim King in a CC, anyway, given that they were not there at the moment.

It sucks, but it happens all the time -- you wipe, and by the time you re-gather, your camp is taken. At least in my estimation, it's not really poor form on the part of the new party claiming the camp. I don't see anything wrong with what the enchanter did -- I really don't. I just see him trying to accommodate a group. If he had told them to piss off, and that he now had the camp, they likely would have gone somewhere else and never would have been there to steal the King in the first place. For his generosity, he was awarded with aggravation.

I really don't mean to point fingers, because in the end, everyone did what was right, and I don't think it's fair to condemn wrongs that were righted. But I don't believe it's fair to crap on Shewz. I don't know him in-game, and I actually have had much better experiences with Divinity than WI -- so believe me when I say that I'm not biased. I just feel like he's being victimized due to the overwhelming bias most people have against plat-farming solo'ers, when in reality, he was trying to accommodate the group and keep everyone happy.
  #126  
Old 06-27-2010, 07:01 PM
President President is offline
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Quote:
Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
I don't agree. If you'll take him at face value on what I consider a non-contentious point, he was bound at king safe hall. That means that he could have gated in or even logged in for the first time just minutes before beginning to clear the camp. And having spent levels 29 to 42 in Lower Guk, I can vouch for the fact that King is rarely camped by a group. It's entirely possible he had no idea that a group had just wiped there. If you arrive at a vacant camp with a full respawn, I don't believe you're obligated to call a CC for it. I also don't believe the Divinity group would have had any right to actually claim King in a CC, anyway, given that they were not there at the moment.
I think that part is vague. I know that if I am moving to a camp that we (mostly) know isn't taken due to no response to CC, I would respond to someone else's CC as I was moving there. Alternatively, if I was moving up to grab a replacement, and during that time someone called CC, I would respond to the camp I am at. Technically, due to the rules, the camp wouldn't be "mine" If I wasn't there, but that's where the "exploiting the camp rules in your benefit" comes in.

It is possible to have no idea a group just wiped there, unless they come back and say "Hey weve been here for a while we just had to go get replacements and had a problem on the way." Sure, it's somewhat generous to say "Ok, I'll only take one more spawn and it's yours" and I appreciate that Shewz would have done that, but just giving the camp back to them would have been the "nice" thing to do. A while back I took a group down to the Magi in LGUK after no one responded to CC, we show up, its popped, and started pulling. An enchanter showed up and said he was camping it, so we ported out. Sure, I could have "exploited the camp rules" and made that camp ours, but that would have been the dick thing to do.

Quote:
It sucks, but it happens all the time -- you wipe, and by the time you re-gather, your camp is taken. At least in my estimation, it's not really poor form on the part of the new party claiming the camp. I don't see anything wrong with what the enchanter did -- I really don't. I just see him trying to accommodate a group. If he had told them to piss off, and that he now had the camp, they likely would have gone somewhere else and never would have been there to steal the King in the first place. For his generosity, he was awarded with aggravation.
I am not sure how you can completely say that its not poor form for a group/enchanter to snake another camp because the group that was there was trying to replace two people. Sure, he could have said piss off, but again that's exploiting the camp rules in your favor, and, a "dick" move. However, it was nice of him to say he will leave after 1 more clear.

Quote:
I really don't mean to point fingers, because in the end, everyone did what was right, and I don't think it's fair to condemn wrongs that were righted. But I don't believe it's fair to crap on Shewz. I don't know him in-game, and I actually have had much better experiences with Divinity than WI -- so believe me when I say that I'm not biased. I just feel like he's being victimized due to the overwhelming bias most people have against plat-farming solo'ers, when in reality, he was trying to accommodate the group and keep everyone happy.
It might not be fair to crap all OVER Shewz, but it might be fair to crap on him a little bit. I'd say hes partly being victimized due to being a plat-farming solo'er, and partly being victimized because he exploited the camp rules in his favor.

Here's kind of how I see it.

1. Group has been at king camp responding to CC's for X amount of time, has to replace two people, and has a little trouble doing so and has to CR while getting two people.

2. Enchanter logs/gate's in and sees that the camp is spawned/mostly spawned, and no one is around. Decides to clear camp.

3. Group returns to see an enchanter sitting at their camp with the PH killed. Argument starts about whose camp it is. Enchanter agrees to leave after 1 clear.

4. For some reason, enchanter lets the whole thing pop (don't buy his story), and the mith 2h pops.

5. Enchanter is unable to kill king without zoning twice(or, in a reasonable amount of time), at which time the group uses the same camp rules to claim it as theirs, the same thing the enchanter did to them.

6. Arguing continues, group says ok, well lets roll for it.

7. Enchanter losses roll, comes to forums to complain.
  #127  
Old 06-27-2010, 07:15 PM
Stepy Stepy is offline
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"To the above poster...Are you just a complete fucking idiot? Do you know of the spell "Pacify" or "Calm"? Yes he was planning on leaving because THATS THE FUCKING AGREEMENT HE MADE WITH THEM."

While we are throwing around the term 'idiot'... think before you type, what does "pacify" or "calm" have to do with letting all mobs respawn on a camp you claim you are soloing?
Either you would have to be spitful in letting a camp fully respawn for the group you made this fabulous agreement with but changed your mind about leaving once you seen the named spawned.
Choice #2 you want a full spawn so you can dazzle the crowd with your skills at rebreaking a camp you already broken.
  #128  
Old 06-27-2010, 07:20 PM
Auvdar Auvdar is offline
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Quote:
1. Group has been at king camp responding to CC's for X amount of time, has to replace two people, and has a little trouble doing so and has to CR while getting two people.

2. Enchanter logs/gate's in and sees that the camp is spawned/mostly spawned, and no one is around. Decides to clear camp.

3. Group returns to see an enchanter sitting at their camp with the PH killed. Argument starts about whose camp it is. Enchanter agrees to leave after 1 clear.

4. For some reason, enchanter lets the whole thing pop (don't buy his story), and the mith 2h pops.

5. Enchanter is unable to kill king without zoning twice(or, in a reasonable amount of time), at which time the group uses the same camp rules to claim it as theirs, the same thing the enchanter did to them.

6. Arguing continues, group says ok, well lets roll for it.

7. Enchanter losses roll, comes to forums to complain.
You forgot..

8. Autum gave Shewz the sword.

What exactly are you mental midgets arguing about in here?
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  #129  
Old 06-27-2010, 09:04 PM
Nocte Nocte is offline
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  #130  
Old 06-27-2010, 09:14 PM
President President is offline
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So they were still going to give Shewz the King even after he zoned once.. But after zoning a second time pulled the same camp rules on Shewz that Shewz pulled on them... THEN let Shewz roll for it.. and Shewz lost and came crying to the forums...

Nice...
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