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  #31  
Old 02-17-2013, 07:07 PM
Thulack Thulack is offline
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http://everquest.allakhazam.com/db/item.html?item=26038

Here link to posts. Someone else that care enough can go through and see if worthwhile.
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  #32  
Old 02-17-2013, 07:08 PM
Ele Ele is offline
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Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
http://everquest.allakhazam.com/db/item.html?item=26038

Here link to posts. Someone else that care enough can go through and see if worthwhile.
I'm not doing your homework for you.
  #33  
Old 02-17-2013, 07:16 PM
Sinlore Sinlore is offline
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Quote:
RE: Worth it?
QuoteReply
# Jun 22 2004 at 3:23 AM Rating: Excellent
Zephur
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*
56 posts
You clearly don't get it. If you have to FD off a NPC and it camps on top of you, you can stand and click this invis before it has time to get aggro.

If you don't have one, you'll never understand how good it is to have. Totally worth 100K or more.
Quote:
the lowdown
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# May 24 2004 at 7:40 PM Rating: Decent
fasterfind
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101 posts
Doesn't drop anymore. Worth 200K easy. When invis, that means you're untargetable. I also heard (unverified) that if you're feign death and a mob is standing over you, you can cast invis before the mob notices you getting up.


Quote:
Ahahaha!
QuoteReply
# Jul 11 2004 at 12:45 AM Rating: Default
morzain
5 posts
See now theres this thing, ya all seem to think the coolest part of this is being able to invis while something is standing over you right after standing up from feign and it not getting agro...yer missing the BEST part. The invis is FASTER then that, if you time it JUST right (hitting stand and invis buttons at ALMOST the exact same time...) and said mob doesnt see invis....it will never register you stood up at all until invis breaks. you go from conning indif to conning indif so fast it thinks yer still feigned. lets say the mob is a roamer, prior to the feign death changes it would never have forgotten about you no matter how long you stayed feigned. if you stood up and cast a normal invis, even if its not near you, it will damn sure remember you and come running soon as its near ya, but if you use a prenerf CoS, it will think yer still feigned as long as the invis holds up...very handy for making quick getaways prior to the feign death changes....not so much anymore
  #34  
Old 02-17-2013, 07:18 PM
ardikus ardikus is offline
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"Yes confirmed the bug on this SPECIFIC item is that when yuo feign death you can cast gather shadows on the item and run along like nothing happened instead of waiting for aggro to go off."

This post is from 2004, so not exactly classic, and looks like a bug specific to the item, not a general rule that applies to all invis, hide, and sneak.
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  #35  
Old 02-17-2013, 07:19 PM
Sinlore Sinlore is offline
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Quote:
Originally Posted by ardikus [You must be logged in to view images. Log in or Register.]
"Yes confirmed the bug on this SPECIFIC item is that when yuo feign death you can cast gather shadows on the item and run along like nothing happened instead of waiting for aggro to go off."

This post is from 2004, so not exactly classic, and looks like a bug specific to the item, not a general rule that applies to all invis, hide, and sneak.
You didn't post the rest of the quote:

Quote:
This is only alittle bug that barely will help you! It's not worth it unless you have alot of money to waste and nothing better to do then feign death and invis and go muahaha I didn't have to wait 3 more seconds for it to lose aggro. The only way this could be amazing is in a duel, but monsters can target you even if your untargetable... It's called see-invis
Which says that you used to not have to wait "3 more seconds for it to lose aggro" insinuating that FD'ing would cause aggro loss without reset as long as you sneak etc.
  #36  
Old 02-17-2013, 07:22 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
I'm not doing your homework for you.
But you do homework for others??

Not homework for me as i dont play a toon that can FD i'm just trying to help others out because i remember playing my monk back in the day pre PoP and had a CoS on him at level 20 for this purpose.
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  #37  
Old 02-17-2013, 07:33 PM
Kalman Kalman is offline
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Monks get hit by the nerfstick and 90% of the non monk players giggle in schadenfreude. This is what makes this patch truely classic in my eyes.

The non classic way of FD was fine to counterbalance the fact that NPCs spellcasting isn't interrupted when they loose line of sight. Which is iirc not classic.
  #38  
Old 02-17-2013, 08:40 PM
mwatt mwatt is offline
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Default See thru invis modifictation in TT

So, I gather that there was a change to some live mobs in TT so that they now see thru invis, whereas none did before.

This may indeed have been a classic attribute of TT - it's been so long now I have forgotten... in fact since you have made this change I am sure that you have discovered proof that it should be this way.

Well and good.

I would like to ask though, if I may, how did you decide what percentage or instead which mobs (however you did it) will be able to see thru invis? It seems like MOST of them do, and I have to think that this cannot be right. It seems to make the use of invis no longer feasible at all. Is it possible that the percentage of see thru mobs may need to be adjusted?
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  #39  
Old 02-17-2013, 08:50 PM
Austrianna Austrianna is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Find some contemporary evidence and put it up in the bug report forum.
It's right in this forums archives.

http://www.project1999.org/forums/ar...p/t-26385.html
  #40  
Old 02-17-2013, 08:59 PM
happyhappy happyhappy is offline
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Quote:
Originally Posted by ardikus [You must be logged in to view images. Log in or Register.]
"Yes confirmed the bug on this SPECIFIC item is that when yuo feign death you can cast gather shadows on the item and run along like nothing happened instead of waiting for aggro to go off."

This post is from 2004, so not exactly classic, and looks like a bug specific to the item, not a general rule that applies to all invis, hide, and sneak.
http://web.archive.org/web/200204271...html?item=1441

Quote:
godly By: marqhatrix,
8 posts
Posted @ Mon, Mar 4th 8:08 PM 2002 Score: Decent[3.00]
this item is godly. insta-invis.. very glad i bought mine for 1.35k way before they nerfed it.. esp good for bad pulls... fiegn... wait a few... stand, invis.. bamo, no aggro.. its wonderful... i really hope they make the prenerf no-drop so i am not tempted to sell mine.. its also good for when your invis is about to break when on the 2nd floor of hate, trying to find your way down after a wipe-out [You must be logged in to view images. Log in or Register.] also... when i bought mine, i was only level 19, i didnt know when it click'd so when i ding'd 20, to my surprise, it worked. getting inst-invis 10 levels before you are supposed to is wonderful [You must be logged in to view images. Log in or Register.] every true good sk puller should have one.. or any that do CRs alot [You must be logged in to view images. Log in or Register.] me thinks this is an item that makes SKs the best pullers [You must be logged in to view images. Log in or Register.] ok.. enought with my rambling... if you have one.. hold on to it.. if you dont.. buy one..
Quote:

RE: nice item By: Shayeras,
8 posts
Posted @ Tue, Jan 29th 10:53 AM 2002 Score: Decent[3.00]
You are nuts! Do you know the biggest difference between a 0 casting time and a 4 sec casting time? YOU CAN DO IT ON THE RUN! No need to stop and worry about casting standing still, you can keep running your happy a$$ to your destination without missing a step! Might not mean much to you at lower levels, but just wait until you are pulling in Karnor's or Sebilis and you get gang jumped by 3 or 4 mobs. FD and right click POOF...off and runnin again. Just wait until you hit higher levels before you make judgement on an item you should not have even acquired yet...
Quote:
RE: The downfall of necros By: Reegor,
185 posts
Posted @ Mon, Jul 2nd 11:49 AM 2001 Score: Decent[3.26]
If VI got their act togather and had a feature so that they could nerf items that no longer drop, like this, on certain servers only, then we would be fine. This nerf (and soon to be re-nerf) took place because they added new code for pvp so as soon as someone became invisable, everyone targeting them would lose their targets. The insta-cast on the circlet makes it so that people can spam a hotkey and get from place to place while being invulnerable to player attacks. Yes, once again, we all get screwed because of a PvP exploit. I would be very suprised if they nerfed the circlet of shadow down to 5 seconds like the new one. I more expect that it will be a bit better than the circlet of shadows. If it is less than a second, I will be satisfied because then I can PROBABLY refresh invis before aggro. (I know I can always get harm shield up before aggro if i am feigned right next to a kos mob) But, they won't do that either, methinks. I am expecting 3 or 4 seconds. My advice, sell the circlet you have before they nerf it. If I spent long enough in EC, I could find some sap to buy it from me for 20k most likely. At least, the price checks have been in that range. Then you will have 20k, they will nerf the circlet down and you can buy another one for 2k and you will be happy in knowing that you got something out of it.
2002 2002 2001

EQMac's code is was 2004? Sounds like that got nerfed in late luclin or pop. Reposting this in bugs I guess.
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