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Old 02-17-2013, 06:04 PM
Sinlore Sinlore is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Now we separate the excellent monks from merely the good monks.
More like now monk long splits are just sitting while the group kills. This isn't even how it should be, in classic you could invis and stand up with mem wipe (circlet of shadows anyone?)
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Old 02-17-2013, 06:05 PM
Ele Ele is offline
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Originally Posted by Sinlore [You must be logged in to view images. Log in or Register.]
More like now monk long splits are just sitting while the group kills. This isn't even how it should be, in classic you could invis and stand up with mem wipe (circlet of shadows anyone?)
Find some contemporary evidence and put it up in the bug report forum.
  #3  
Old 02-17-2013, 06:09 PM
Sinlore Sinlore is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Find some contemporary evidence and put it up in the bug report forum.
Contemporary? This is classic. Back in the day CoS was so sought after because it was usable from inventory by all classes (which it isn't here).

Monks that pulled could FD, CoS and have a mem wipe without needing to sneak that always worked, unlike sneak.

The way they just set it up, if you do a long pull, you can't reliably join the fight to help your group until the mob is back and reset, making it virtually useless to try to long split.
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Old 02-17-2013, 06:44 PM
Ele Ele is offline
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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
If you search alla's for the prenerf circlet there are multiple posts from 2004 saying this feature is used. So not sure what timeline on EQmac is but i highly doubt it was classic then nerfed then allowed again.
Post them up in the bug report section.

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Originally Posted by Sinlore [You must be logged in to view images. Log in or Register.]
Contemporary? This is classic. Back in the day CoS was so sought after because it was usable from inventory by all classes (which it isn't here).

Monks that pulled could FD, CoS and have a mem wipe without needing to sneak that always worked, unlike sneak.

The way they just set it up, if you do a long pull, you can't reliably join the fight to help your group until the mob is back and reset, making it virtually useless to try to long split.
Contemporary does not mean present day. Means of the same time period, so find evidence that this worked the way you posit from 1999/2000/2001 and post a bug report.
  #5  
Old 02-17-2013, 08:50 PM
Austrianna Austrianna is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Find some contemporary evidence and put it up in the bug report forum.
It's right in this forums archives.

http://www.project1999.org/forums/ar...p/t-26385.html
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Old 02-18-2013, 03:15 PM
Vega Vega is offline
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Originally Posted by Austrianna [You must be logged in to view images. Log in or Register.]
It's right in this forums archives.

http://www.project1999.org/forums/ar...p/t-26385.html
I don't understand this thread, am I reading it right? Is Kanras' newest fixed directly rolling back what Haynar tried to fix before?

Edit: Or does CoS still work correctly to let you stand and think you're FD, just doesn't clear you from list?
Last edited by Vega; 02-18-2013 at 03:31 PM..
  #7  
Old 02-18-2013, 03:30 PM
Splorf22 Splorf22 is offline
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No, Haynar's fix was almost certainly changing mobs to only aggro on server ticks, thus giving you time to click your circlet, rather than instantly aggroing when you stand up.

Kanras's fix was a) no memblur on invis/hide/sneak and b) as long as you are hidden you won't be aggroed.

So put them together and Circlet pulling should work exactly like normal with one exception: you'll have to wait to drop invis until the rest of the mobs reset. Monks will be similar (pull/fd/sneak/wait for backs to turn/stand up/tag/fd again/wait until the rest of the mobs are hopefully back at the spawn point/stand up).

This new change actually makes me want to reactivate my monk! Before FD pulling was retardedly easy - only casters made it at all challenging. It'll take some actual skills now (and a bit more /qing, which does suck).
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