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#71
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Quote:
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#72
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Quote:
Harder is better, if its classic. Quote:
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#73
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Having hit 54, I thought to myself that this shit being a 3% loss would equal to me killing 4 quads of raptors or so.
If that doesn't just discourage pvp altogether for most people, I don't know what does. That said, I'm fine with it being in, but its not a good idea. Corpse camping is legal here, and wasn't on live, that is pretty fucking brutal already. Low population is pretty brutal as well considering an xp loss on death... then there's lack of ports and people to bind you too. Also, please change the 8 level PvP range. But only do this when I hit 56 so I can stay in range of Nihilum 60s =). Right now, I can't imagine just being able to go up and tears of prexus a group of 52-55s who are just starting... it was 4 levels for a reason! And, to be honest, a guild of 52s isn't going to come kill steal your raid mob or contest your shit... but you will certainly be able to grief the nuts outta them if they are trying to level up on the server. I see both sides of this story right now, and I know who will post what in their own interests. ::Insert obligatory risk vs. reward system EverQuest post promoting the merits of item loot and risking resist gear for a huge advantage... pending resist fixes:: | ||
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#74
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They fixed aoe's with a dispel component pending update which was a result of Null's changes.. or maybe its in right now.. shrug.
Wonder what might break because of it though. I've noticed that dots do not dispel correctly at times. | ||
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#76
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bla bla same old thread same old response
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#78
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Skipped the thread, eliminate exp loss - if a fag bind rushes you fd mobs on him and camp his corpse - problem solved stop the thread.
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#79
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Arzak keeps saying he wants it harder but he's in nilbogs staff and plays for the guild that goes everywhere in packs of 3 groups trains and exploits idontgetit
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#80
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http://www.youtube.com/watch?v=i4mNqoCYQ0Q
bros, i can see both sides of this exp loss debate. but the one thing everyone seems to agree on, is that the exp bonus should be for GROUPING. encourages newbs to make friends and level... gets new and old players grouping to get exp instead of just solo Plvls... makes ppl not ostracize hybrids and tell them to fear kite undeads at the entrance to karnors for .02 % exp per kill.... | ||
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