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  #26  
Old 06-23-2010, 10:38 AM
eqgamer eqgamer is offline
Large Bat


Join Date: Jun 2010
Posts: 10
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I really don't see "the risk of someone exploiting a system" being a valid excuse not to implement it if it betters the current situation.

The idea that someone is going to exploit the server to crash a zone for insta-pops seems preposterous to me. Not only would they need a raid force willing to benefit from it to kill the said mobs, but also, we've only got what... an 800 player base on high traffic nights?

I'm fairly sure that either regular players would report what was happening or Devs could simply go through the zone logs to see Guild X killed Boss Y this many times in a row when the zone crashed 10 times in a single night, then take the appropriate action to the involved parties (IP Ban / Character Deletion seems good incentive not to hack a game from 1999...)

As it is, I don't recall seeing any regular zones mysteriously crashing since I started on P99.
 


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