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#51
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Quote:
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Obito - 60 Necromancer
Boros - 60 Shaman Monulph - 60 Warrior Undwen - 60 Monk | |||
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#52
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Dalnir isnt desirable because to get a group there you have to be well geared and have a good make up to not die so easily. It feels so out of the way with the size of kunark and how many people are there, its an ok zone with decent monk gear. So for 1 class, it is desirable. I never played an ikky so I don't know about WW much, undesirable to me... And kith is just kith, 1 raid mob, then night/day cycle, why would I go there except to run through it or help a rogue, again just undesirable. Im sticking with the title, for my choices
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Obito - 60 Necromancer
Boros - 60 Shaman Monulph - 60 Warrior Undwen - 60 Monk | |||
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#53
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the zem in dalnir is pretty high. Well worth it.
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The Ancient Ranger
Awake again. | ||
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#54
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Every Kunark zone that's not a dungeon. It's like West Karana was the model for every zone in this expansion: gigantic and useless.
Lake Rathe. It's like Kedge only it's not as interesting and it has nothing in it. I'll actually defend Kerra Isle. I don't understand the complaints about loot/itemization, considering Blackburrow is much more popular and fuck all drops in that zone. There's some pretty nice loot if you know the zone. It's also a cool looking place. The problem is that only Erudites start on Odus, and 90+% of all Erudites are int casters, so it's pretty difficult to actually form up a balanced group for the zone. It's also way too hard; the mobs start quite a bit higher level than where Toxx leaves you and there's way too many dangerous caster mobs everywhere for the low level range it's trying to cater to. If Kerra Isle was somewhere more accessible, I bet it would be a decently popular hunting location sort of like Befallen, which is also quite challenging yet rewarding. | ||
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#55
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Kaladim b
Neriak c Erudin temple wasnt a fan of either of these zone. | ||
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#56
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Then, what happened to me, happened to a lot of folks. I was L25 at the time. I remember that perfectly. I was on my way back from west Antonica to EC. I used the EK -> Highpass -> Kithicor -> WC -> EC route mostly. I had zoned into Kithicor and actually stayed close to the walls as a guide. I'd say I would be within sight of the zone walls. All I remember was seeing a zombie model and then dying in one shot to some DD spell. I hadn't been one-shotted since before L10... that's why I remember being L25 as I told friends I had been one-shotted in Kithicor by some kind of caster. The zone went from no-brainer safe to instant death. Nobody understood the day/night cycle for a day or two. The word went out quick that Kithicor was now effin' dangerous! That initial scare has stuck for many, many people. I understand where you're coming from though. After a while you just have to grin at the L15 sitting inside the zone line from WC asking for IVU.
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Lagaidh Smif
Proud Paladin of the Rathe | |||
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#57
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I will defend Dalnirs too, if anything the visceral dagger is one of the coolest looking necro items in the game.
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FE just trained TMO you mean. Good Job! (Alarti)
For those about to die, we shall loot you! | ||
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#58
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For me, I'd say Lake Rathetear, Kerra Isle, and Runnyeye, but there are really so many choices that are just as bad. I'd say The Arena except it doesn't even really qualify as a zone since there's nothing in it. I should note, though, that I remember the Gorge being a good place to farm ore (though I don't know if this is yet the case in P99) - I remember that you'd want to go there to get ore for high-level smithing that you couldn't buy (?) or was just expensive (?). Also, the king's name is Xorbb. That's pretty great I think.
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Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#59
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1. Gorge - I went there all of once, and I have no desire to ever go back again.
2. Surefall - Did they really need a whole zone of tree-huggers? I like druids and rangers well enough, but it seems to me that Qeynos Hills could have just had the tree-hugger "city" setup like Kelethin. 3. Neriak 3rd Gate - The city of Neriak is really small and simple. There's just no need for it to have 3 zones. I still have very fond memories of Cazic Thule, despite the casters (if fact, maybe because of the casters). The only real problem with it is that it didn't age well with the server population and expansions. But that can be said of many old world zones. | ||
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#60
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I loved Runnyeye because playing as a newt on SZ, you were forced to love RE.
After revamp, Moldmaster haste gloves and blackened alloy gear/bastard sword/medallion weren't terrible items. Fargle ak Murgledo is goblin for I hate you....THX RE | ||
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