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#1
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Enchanter, Druid, Paladin.
My god, I feel like I answer this question once every other week... Reason: heal slow haste nuke dot charm root snare mez regen mana regen strength, hitpoint, int/wis, agility and AC buffs debuffs damage shields invis invis vs. undead massive stunlock sow teleports quick evac lull Runes resurection banes versus undead as well as animals, summoned creatures and plants (come Kunark) all resist types covered Mana leeching spells (multiple come Kunark) tracking Need I say more? Any outdoor zone, any type of dungeon, underwater... You name it, this trio can do it! And once Kunark and Velious are out druid teleports become key!!! | ||
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Last edited by guineapig; 06-20-2010 at 09:20 PM..
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