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  #11  
Old 01-24-2013, 04:40 PM
falkun falkun is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Really I think the only important distinction is cleric/shaman/monk/rogue: easy, everything else: hard.
I wouldn't go that far. Those epics are "easy" because they don't require any raid mobs. Then you have tiers based on how many, how difficult (PVE), and how contested (quasi-PVP) the raid content is. A case can be made for the bard epic being easier than some other epic because 2 of the drops are from multiple dragons and less-contested spawns and the one difficult spawn is a shorter 3-day timer, but then I realized it was the only epic that required 3 full-sized raid drops (I refuse to consider royals to be on the same tier as Naggy/Vox/Tal/Gore).
  #12  
Old 01-24-2013, 04:48 PM
Itap Itap is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Necros have their moments and zones but my understanding that most boss mobs are immune to their nukes and lifetaps.
I wonder if this will change during Velious era, where boss fights last a lot longer, and twitch is needed. Also, if lifetaps will land normally...

But that's another thread [You must be logged in to view images. Log in or Register.]
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  #13  
Old 01-24-2013, 04:55 PM
Alarti0001 Alarti0001 is offline
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Personally I think Shamans raid use is a little under-valued. Unresistable Malo, Torpor, Slow, Hp buffs, Dex/Str/Avatar, Group DR/PR would bump them up quite a bit higher than a 7 imo. PE for those shamans with the hammer.

Torpor and avatar alone save raids. Putting an Avatar on a geared rogue is mega dps.
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Old 01-24-2013, 04:56 PM
Splorf22 Splorf22 is offline
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I agree with you on the absolute difficulty of the camps DJ, but I think you are forgetting that about 5% of all bards make it to 55+ without having their wrists fall off.

Alarti: I kinda put shamans and enchanters in the same category; the buffs are critical but the classes are kinda boring to play on raids relative to groups.
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  #15  
Old 01-24-2013, 04:57 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
I wonder if this will change during Velious era, where boss fights last a lot longer, and twitch is needed. Also, if lifetaps will land normally...

But that's another thread [You must be logged in to view images. Log in or Register.]
Necros are alreayd great puller and come VP great trainers [You must be logged in to view images. Log in or Register.] Also, come Velious they are pretty awesome on those twitches(as much as they hate it). A manabot than can lich and get a chloro or fungi staff click (or even a super mana efficient torpor) = living tanks.
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Old 01-24-2013, 05:02 PM
falkun falkun is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I agree with you on the absolute difficulty of the camps DJ, but I think you are forgetting that about 5% of all bards make it to 55+ without having their wrists fall off.
This is referring to epics? If so, how does level influence a bard's ability to obtain epic? If level is factored into it, Paladin epic is one of the most difficult epics because the final turn-in REQUIRES L46 (its located in PoFear). Even the bard epic can be MQed to a L1.

The MQ pricing set by TMO is arbitrary to "difficulty" of the mob and is only influenced by market economics. Warrior gear is inherently expensive due to the gear-dependent nature of the class you've already pointed out. For instance, when a warrior replaces his weapons with epics, he's probably replacing 50k-200k in gear (RMOY, BOTBDE). Any bard not replacing a Breath of Harmony (5-6k) with the epic is wrong. The warrior doesn't have to farm as much to replace his existing kit with epics.
Last edited by falkun; 01-24-2013 at 05:09 PM..
  #17  
Old 01-24-2013, 05:03 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I agree with you on the absolute difficulty of the camps DJ, but I think you are forgetting that about 5% of all bards make it to 55+ without having their wrists fall off.

Alarti: I kinda put shamans and enchanters in the same category; the buffs are critical but the classes are kinda boring to play on raids relative to groups.
Ahh so its based on entertainment factor?

Is this a generalized guide or does it include velious etc?
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  #18  
Old 01-24-2013, 05:12 PM
Splorf22 Splorf22 is offline
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No Deajay my point was supply and demand. The Bard Epic has insanely low supply but low demand compared to something like the warrior epic with low supply and medium-high demand.

Alarti: well I think most people have fun when they do things and don't have fun when they don't do things. We are all hamsters on the treadmill here. So yeah if you want to argue that enchanters and shaman should be a 10 for utter necessity on raids I won't argue with you.

Also I have no experience with Velious, so I'm just going off of what I see now.
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  #19  
Old 01-24-2013, 05:15 PM
falkun falkun is offline
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I'll agree with the supply and demand, if that wasn't already clear from my "market economics" explanation.
  #20  
Old 01-24-2013, 05:19 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
No Deajay my point was supply and demand. The Bard Epic has insanely low supply but low demand compared to something like the warrior epic with low supply and medium-high demand.

Alarti: well I think most people have fun when they do things and don't have fun when they don't do things. We are all hamsters on the treadmill here. So yeah if you want to argue that enchanters and shaman should be a 10 for utter necessity on raids I won't argue with you.

Also I have no experience with Velious, so I'm just going off of what I see now.
just questions.
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