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#11
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*It had so much potential*
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#12
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I liked the server when I first found it, but I did not have the time to invest in playing.
I wanted to contribute, so I picked up the base EMU code, and start to learn how the server code works. Now I help fix bugs. I don't play on the server. I don't GM on the server. I even pay for a live account so I can do packet captures, parses, and the such to help out here. Sometimes I want to play. But from the drama I have seen on the boards, not very darn often. Haynar | ||
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#13
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Yea im not blaming devs for not playing their game, coding must be a full-on job and you get to enjoy the efforts in a different way than the players do. But often its the players who can tell you whats wrong in a game, something that the severity will sometimes escape devs because they didnt put the kind of time effort inside of the game to grasp quickly why its a problem. its a different kind of experience, and although theres alot of shitty noise coming from the players in a forum, theres also valuable stuff that would be foolish to dismiss altogether.
There was this invisible barrier at my job that blowed, like devs got sushi, we got pizza lol... i mean thats ok but it was kind of a metaphore for how they viewed the service grunts. After that incident its like something clicked and some of them came to visit us and say things like "Allrite, demolish my game, pull no punches, what do you think?". | ||
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#14
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Quote:
Here's some perrspective http://azaroth.org/2010/06/14/kevin-...-the-internet/ Azaroth is a dude that ran IPY, and old UO emulated server. I had a blast on that server. And I see how running one could be a pain in the ass. | |||
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#15
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Quote:
__________________
Live: [67 Arch Convoker] Qaedain Magi'kot (High Elf)
P'99: [50 Magician] Qaedain (High Elf) | |||
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#16
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Quote:
The thing you have to remember with an era based server is stick to the era, never fix things for the community the way they want it, because then theyll just keep asking for more. And thats why IPY failed, the community started hassling Az to much for stuff and it burnt him out. | |||
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#17
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Quote:
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#18
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Quote:
Project 1999 will die out like every other game, it's already beginning when you look behind all the "w00t wez removez global chatz, LOOKZ ATZ POPULATION GOING UPZ" Congrats, you only got more people boxing and more people quitting. The GM's wanted to keep it classic so classic they shall get. | |||
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#19
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Quote:
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#20
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Level 50 or not I imagine that to some of the guys who have raided everything a dozen oftimes. Have all the gear they want, etc. it is boring. That small % will probably be bored till Kunark comes out then play a ton for a couple of months, and be bored waiting for Velious.
Just like it was on live..if you go through all the damn content so fast you WILL get bored. The game WILL suck. My overall experience (granted I am only 43) has been awesome. A lot of that, I believe, stems from the good group of people I am always with (my guild). That has much a part to do w/ a MMO as anything else. | ||
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