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#11
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I only ponder it because of the extreme amount of time I've spent in 54 and I wanted to look @ the math behind it. It just seems odd to me that you are heavily penalized by grouping with someone 6 levels higher than you. This is mainly due to the modifier shifting per LEVEL in 50+. At levels 1-30 you are only seeing a 1.0 modifier so you can view your percentage of the pie as my level / total levels. For instance, a 24 and a 30 can group, and the 24 gets 24/54 of the exp, or about 44% of the exp per kill. At 54.5 and 60, you are receiving 33% of the kill. As you level, level discrepancies matter much more, however the range of levels you can group with also greatly expand. Oh, to be a coder in 1997! (Oh and I AM enjoying my leveling tract, btw!) | |||
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#12
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Way i look at it is grouping with that group of 60s you mention just earns more pie to compensate for the other 10/11ths you mention dragging you down. This is in two ways, more pies, the 60s will hit harder, take less damage etc. Killing more mobs faster. 2nd, bigger pies, you can go to higher mobs that give more exp. Overall ive been happy with this balance enough to not factor it unless the person of higher level is sooo much higher than the mobs we face that their benifits saturate. Interesting discussion point thou, thx.
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#13
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My main worry / detriment comes in when you're talking about the LCY camp in KC. I know KC sucks ass but let me use it for illustration. If I am in LCY I am certainly charming, and my dps will make up quite a bit of group dps. We have the choice of replacing our puller with either a 59 ranger or a 52 monk. Neither character is going to contribute much besides chain pulling. The 59 ranger will put a huge (assuming im 54 in this scenario) damper on my total exp, while the 52 monk will actually boost it. I am therefore required to think that rangers are only good for taking harmtouch. | |||
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#14
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I see.
It is very well known classic EQ grinding is terrible. This was revamped several times by SOE in later years, but this server won't see any until Velious (removing class/race xp penalties).
__________________
Lootenant Dan <Hierophant>
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#15
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I noticed this mainly when camping crypt in seb with a bunch of 55s versus a group of 4 60s, myself, and a 54 cleric. I got a considerable amount more exp with the 55s than the 60s, and killed the same set of mobs. This rings true for pretty much every heavily contested camp, I believe. Just an interesting facet of the game I hadn't considered until now. | |||
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#16
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#17
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Nah. Just because a ranger isn't the ideal addition to that group doesn't mean they're meaningless. If you reversed the levels, the monk would be chain pulling and doing little damage while the ranger would be chain pulling and doing little damage... but soaking up less xp. But you wouldn't say that monks are only good for taking DTs just because a 59 monk isn't a good addition to your group in terms of your personal xp speed, would you?
Oh, and don't forget that an iksar monk actually has a worse xp penalty than a ranger does. | ||
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Last edited by Tecmos Deception; 01-21-2013 at 06:35 PM..
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#18
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Haha. Btw you are 100% correct. I think the issue is really the availability of classes all lfg in your level range. I think you just kinda take what you can get lol
__________________
Lootenant Dan <Hierophant>
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#19
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OP is a necro or an enchanter, based on his comment about charming. Imo you should look into small groups instead of larger ones, unless you really love the large group dynamic (whatever that means).
An enchanter and a cleric can kill 1/2 as many mobs as a typical group of 6 can, but without having to split the loot 6 ways and the xp even thinner than that. Plus you won't be "carrying" any wizards or AFKers or anything [You must be logged in to view images. Log in or Register.] At the very least try trioing with a cle/sham + yourself + another charmer/pet class. | ||
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