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#161
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It would push guilds into accepting a bit more of an FFA tactic over camping, and overtime maybe we could compeltely drop it and go FFA or some form of FFA. But as of now, there is no way FFA is going to stick on this server.
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Jaybruce - 58 Druid
Snifs - 60 Shaman | |||
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#162
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Seems people are still trying to find the best solution for them and theirs being the primary factor, so fuck it - I'm out of this thread until you terds stop jabbing fingers and polishing your rods on each others chins.
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#163
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No one LIKES the camping, it's only done because people feel it necessary at the moment.
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Jaybruce - 58 Druid
Snifs - 60 Shaman | |||
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#164
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#165
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What I'm saying is, guilds just won't do it...I can tell you DA is not going to sit 30 people in one zone, for 2 days straight, just to get 1 kill. Especially with a spawn variance. ^ granted, maybe if all bosses are down, and CT is last to spawn...we could see camping for that. But I think it's at least a step closer to not camping. I'm thinking it should force guilds into simply mobilizing members when stuff spawns.
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Jaybruce - 58 Druid
Snifs - 60 Shaman | |||
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Last edited by snifs; 06-16-2010 at 06:51 PM..
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#166
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Then it won't be OMG THEY ONLY HAVE 14, it will be OMG THEY HAVE x-1, where x is the required number to claim it.
You'll have mass rushes to a zone, and inevitably there will be people that don't get the claim that will consider asshattery, provided a GM doesn't disperse them (which I think we all want to avoid).
__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#167
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With 6ish raid targets and your huge guilds, I assume some degree of camping would still be happening. It amazes me that there are so few guilds for so many people. You could create competition with yourselves if you made new guilds. We need a solution that makes sense. *GM-enforced* rotations make no sense to me. Player-made ones do, if that's what you want. GMs should be used for extraordinary circumstances but are presently being called for petty disputes over who gets what pixels. Is there not a poet amongst you? Designate an ambassador and talk to your rival guild. | |||
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Last edited by nilbog; 06-16-2010 at 07:03 PM..
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#168
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If the claim number is raised, your not going to have 30+ members of IB camping Naggy, then they fall to 29 and DA tries to zerg in before they get their numbers up.
With an understanding of the guilds, it will fall back to, multiple trackers in each zone. Mob spawns, and its a rush to get claim to a mob by having 30ish or so members. That's how FFA would work, for the most part. Except it would avoid any KS'ing or fighting for the mobs.
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Jaybruce - 58 Druid
Snifs - 60 Shaman | ||
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#169
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Either way, anything other than rotation...camping will be involved.
Most of the 50s that have been around all have multiple lvl 50 chars. They will simply camp them out at or near spawn locations. And when the call is made, they will log them in. There is nothing you can do about that. That being said, I'm against a rotation, just for the sake of classic experience. On my server it was FFA. FFA is classic to me. For others, their server may have been rotation. Rotation is classic to them and what they would enjoy. Gotta find a middle ground some how.
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Jaybruce - 58 Druid
Snifs - 60 Shaman | ||
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#170
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I am sure that the leaders of these guilds could polish this some (this is just off the top of my head) or even come up with a completely different idea that accomplishes the same thing. If we don't want to camp, lets take away the advantage that camping gives you. | |||
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Last edited by Olorin; 06-16-2010 at 07:09 PM..
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