Quote:
Originally Posted by guineapig
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It's more like Attrition warfare actually.
There's no strategy or skill involved in sitting and waiting.
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If you choose to look at it from the perspective of people just not wanting to log in because they hate abiding by the rules as they exist, yes, I agree. That is the very definition of attrition and is appropriate.
I was going more for the idea that in chess, you sometimes make sacrifices of certain pieces to gain advantage over your opponent by exposing vulnerabilities. As of right now, if you want a raid target there is a requirement to move your resources to the best location. If something else spawns and is not as important to you, it will go to your opponent.
Perhaps this is Attrition Chess? or Chessfare? Can we do that, judges?