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  #11  
Old 12-07-2012, 08:06 AM
RenianVZ RenianVZ is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
each time I* die in PVP

fixed
  #12  
Old 12-07-2012, 08:23 AM
Tradesonred Tradesonred is offline
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Originally Posted by RenianVZ [You must be logged in to view images. Log in or Register.]
fixed
lawl youre probably the first who kills me while im nonafk since kunark hit

Its crazy the amount of ego that is assembled on this server

Its all about bragging, being better than other people, no room for seeing the big picture and whats good for the server

Like Renian doesnt try to argument, he just says "You suck" and thats supposed to end the debate, implying that if "im crying" about xp loss it must be because of what is happening to me, personally

Trying to debate and explain stuff here sometimes reminds me of the movie Idiocracy

http://www.youtube.com/watch?v=uxoiOJ280LI
Last edited by Tradesonred; 12-07-2012 at 08:43 AM..
  #13  
Old 12-07-2012, 08:40 AM
Sickpuppy Sickpuppy is offline
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I have 4 cars sir I'll give you the list you pick one .... 2005 ford explorer daily 2003 Jetta daily .. 850hp Honda ( drag car) and 1995 Toyota supra Tt ( weeknd warrior )
  #14  
Old 12-07-2012, 08:48 AM
Tradesonred Tradesonred is offline
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I didnt really give a shit about your car(s), it was all sarcasm

http://www.youtube.com/watch?v=a2_DuFvyQYc
  #15  
Old 12-07-2012, 10:26 AM
SamwiseRed SamwiseRed is offline
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The only people u are going to pvp leveling up is someone's alt with a fungi. I wish u gl
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  #16  
Old 12-07-2012, 12:02 PM
HippoNipple HippoNipple is offline
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Originally Posted by Sickpuppy [You must be logged in to view images. Log in or Register.]
live with parents I dont even pay my own car insurance .. You mad ?
The sad thing is that this post is not sarcasm. No, no one is mad they are laughing at you.
  #17  
Old 12-09-2012, 03:02 PM
compulsion compulsion is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
There is no zone like there was on Rallos like Crushbone or Blackburrow/Queynos hills on Red99

This isnt a server where there is no xp loss in pvp, and since this prevents people from making pvp alts, new guys like yourself find themselves logging in to empty zones.

Who in his right mind would want to have an alt to pvp when you have to grind PVE each time u die in PVP. On top of grinding PVE each time u die in pvp on your main.

We have some hardcore basement dwellers in here, but nowhere near that epic.

Im trolling a bit, but id be curious to know if that exists at all on this server, someone who has a main close to 60, and still finds time to log an alt and regularly pvp with him/PVE him to keep him at a steady level

Its just the nature and consequence of the servers ruleset

P.S. Poster on top of me has it right, unrest basically only chance to find pvp regularly, but then again people will plug, leave, instead of fighting for hours like in classic as a general rule

Even post-50 this is how it goes 90% of the times. You will not find a zone where people are actively pvping for hours on end. If thats what youre looking for, do yourself a favor and find yourself another game to play. I know that if i was starting here late, i would hope there would be somebody like me to lay it out like this so id know what to expect.

What you will get is, say, <Full Retard> zoning to sebilis, wiping <Nihilum> once. They will plug, leave, try to get their bod and get killed again, but you will not see them try to get the zone back and have this kind of back and forth, king of the hill gameplay you had on Rallos on red99. <Flowers of Happiness> zoning into City of Mist, wiping <Brethren> and emptying the zone as people plug, gate with no intention of fighting because of the xp loss sting. That is the consequence of the decision the devs here made when they stuck with this awful "Classic" ruleset and have a level 56 lose almost a full blue when he dies in pvp.

The ugly truth is that Red99 is full of blubies that dont really wanna pvp or else they would be more vocal about this. Or they enjoy griefing too much with it to want it removed and unable to see that this is against their self-interest of a healthy, growing, populated server, kinda like poor.people voting for republicans.

Ive seen big battles go on for more than 30 minutes maybe twice or 3 times in 6months+ of playing on box and that doesnt seem to bother 90% of the people here

Even if people realized how bad this is for the health of the server, the devs are deadset on sticking to major decisions theyve made forever, even really bad ones.

So theres my cheery assessment of the state of the "PVP" server 2013, 3 weeks early scoop.
All of this is coming from a player who is not guilded with either of the guilds currently fighting over content and has no idea what actually is unfolding aside from guessing at it from ooc chatter.

There is almost always PvP at Seb and KC. Seb will usually end up being 10+ v 10+, KC more often group v group. Stray 1 v 1s are not common for the exact same reason they were not common endgame on any live server; you are rewarded for grouping in this game and established players have adapted to this paradigm.

PvP does go back and forth for a while, but no, it isn't a WoW battleground with endless respawning ADHD PvP. If you get some friends together and kill people enough, generally they will leave. You might even have a chance to BC or CC someone if you are lucky.

Last weekend was was a great ~ 12v12 in WC. On Thursday we had a fairly disorganized ~ 18v20. Friday was a fun 4v4 in DL for about 45 mins. And I don't even play that much.

Low population has pushed everyone into one of two guilds 50+, and there is plenty of PvP within that dynamic. Because there are very few stray players, if you are looking at PvP as picking off random guys as they XP in BW or LGuk, you will probably be disappointed. As well, if you miss the old school EC/BB/CB 10-16 PvP scene of RZ, you can probably find something similar 25-35 in Unrest.
  #18  
Old 12-09-2012, 03:23 PM
Vile Vile is offline
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Quote:
Originally Posted by Sickpuppy [You must be logged in to view images. Log in or Register.]
I have 4 cars sir I'll give you the list you pick one .... 2005 ford explorer daily 2003 Jetta daily .. 850hp Honda ( drag car) and 1995 Toyota supra Tt ( weeknd warrior )
pix of supra plz
  #19  
Old 12-09-2012, 05:08 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
If you get some friends together and kill people enough, generally they will leave.
Hes agreeing with me.

No i am not currently into one of the guilds fighting over content (i am trying to get into one) but i am not talking out of my hat.

Vae Victis vs Nihilum in KC: Fight lasted about 5-10mins

Flowers vs Brethren in CoM: CoM emptied in 5mins

I was in Founding Fathers, Nihilum for long enough to know the dynamics of large group pvp on this server

As i explained in OOC, my point is that you are looking at a game where the only end game is fighting over content. And you are heavily restricted from doing it because of the huge penalty over dying.

So by default, you are forced to do alot more PVE than pvp, thats just how the server is set up.

Eve online has somewhat a heavy penalty for dying, but there is ALOT you can do compared to EQ. Not only that, once you get a bit into the game, you can do limitless pvp if you please by buying cheap frigates, Cruisers, or stealth bombers.

Again my point is that the only endgame we get in EQ is fighting over content. The way server is set up prevents us from doing that except in a like 1/10 PVP/PVE ratio
  #20  
Old 12-09-2012, 05:24 PM
Tradesonred Tradesonred is offline
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If the penalty for dying was reduced much, Nihilum would have had to actually earn the raid gear they could farm for months unchallenged in Fear, through pvp.

The way its set up, all they had to do is come up with zerg numbers, this assured that nobody even wanted to try cockblocking them.

You end up with pvp that is like Founding fathers waiting for stragglers at entrance

Once <Full Retard> breaks Nihilum, then what? They become the next "zerg" nobody wants to challenge

Im not saying it should be totally removed, but drastically reduced since im sure item loot wont be implemented

With that heavy a penalty, its just a game of "Who can recruit the most people the fastest as they reach our lvl bracket"

It discourages people on the server from forming smaller guilds, and encourages large 2 party guilds that tip over once the numbers start shifting one way or the other.
Last edited by Tradesonred; 12-09-2012 at 05:38 PM..
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