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  #71  
Old 06-14-2010, 03:12 AM
G13 G13 is offline
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Originally Posted by smokiing [You must be logged in to view images. Log in or Register.]
I love how you lvl 50s actually think youre doing any efforts.

You admit to having nothing else worthwhile to use your time on then sitting afk camping a raid boss. With only 4 bosses with 3-7 days respawn, I understand why people sink this low.

Sadly that has nothing to do with your efforts, its just exteremly poor game design, forcing people to ruin the game for everyone else.

Why do people even play a game where you have to sit afk for hours and do homework instead?
End game EQ is not about the mobs. It's not about the loot.

It's a game of chess against guilds. On P99 it just happens to be at an extremely hardcore level. You can whine about guilds "camping mobs" but it's much more than that. It's about strategy, picking your targets, putting pressure on your competition and taking advantage of their mistakes, ect. It's extremely cutthroat here. Definitely not for everyone.

From what I've seen GM decisions haven't really helped. On the contrary, they usually just make the situation worse because of perceived favortism, whether real or imagine, birds start chirping when guides make stupid decisions that effect the outcome of the end game in a major way,
  #72  
Old 06-14-2010, 03:35 AM
bullet bullet is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
It is an effort that we in IB and DA are willing to exert, and the rest of the server is not. It doesn't take any large amount of skill or intelligence, but it IS an effort.
There's a big difference from trying to make that effort and not being able to.

DA and IB got there first, congrats. Now you either have to join DA/IB or quit the game once you reach 50.

Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
End game EQ is not about the mobs. It's not about the loot.

It's a game of chess against guilds. On P99 it just happens to be at an extremely hardcore level. You can whine about guilds "camping mobs" but it's much more than that. It's about strategy, picking your targets, putting pressure on your competition and taking advantage of their mistakes, ect. It's extremely cutthroat here. Definitely not for everyone.

From what I've seen GM decisions haven't really helped. On the contrary, they usually just make the situation worse because of perceived favortism, whether real or imagine, birds start chirping when guides make stupid decisions that effect the outcome of the end game in a major way,
Strategy? Sit afk until the raid mob spawns?

Picking targets - Write on a piece of paper when mob died and go afk till said raid mob spawns?

Pressure - Recruiting more lvls 50 then other guilds so you can have more people afk?

Advantage of mistakes - Mass spamming petitions to get a game master because you cant figure out who had more people afk?

Theres nothing extremely hardcore about this, there is just not enough content and too many players.

Kinda like 200 kids and only 25 chocolate bars.
  #73  
Old 06-14-2010, 04:00 AM
Loke Loke is offline
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Quote:
Originally Posted by bullet [You must be logged in to view images. Log in or Register.]
There's a big difference from trying to make that effort and not being able to.

DA and IB got there first, congrats. Now you either have to join DA/IB or quit the game once you reach 50.
I don't see where you're going with this post.

First you imply that you're not unable, just unwilling to make the required effort to get mobs here. Then you go on to complain about how IB/DA have the mob market cornered and to get mobs, you need to be a member of one of those guilds. If you're not willing to put in the effot, then you don't deserve to get the mobs. Furthermore, without putting forth the effort, you're not going to become a member of either guild; so it's a moot point.

Given you wanted to get mobs and were willing to put forth the required effort - joining IB/DA is one option, but so is creating a new guild to compete with IB and DA.

So are you complaining about:
-Not being able to put forth the effort
-Not being willing to put forth the effort
-Not being about to join IB/DA for one of the aforementioned reasons
-IB/DA requiring people to put in time/effort to get mobs
-How IB/DA get more applications
-Something else?

Because I really just can't figure out what it is that you are mad about.
  #74  
Old 06-14-2010, 04:00 AM
Tseng Tseng is offline
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Quote:
Originally Posted by bullet [You must be logged in to view images. Log in or Register.]
There's a big difference from trying to make that effort and not being able to.

DA and IB got there first, congrats. Now you either have to join DA/IB or quit the game once you reach 50.



Strategy? Sit afk until the raid mob spawns?

Picking targets - Write on a piece of paper when mob died and go afk till said raid mob spawns?

Pressure - Recruiting more lvls 50 then other guilds so you can have more people afk?

Advantage of mistakes - Mass spamming petitions to get a game master because you cant figure out who had more people afk?

Theres nothing extremely hardcore about this, there is just not enough content and too many players.

Kinda like 200 kids and only 25 chocolate bars.
You're just not willing to put in the work bro!
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  #75  
Old 06-14-2010, 05:07 AM
mitic mitic is offline
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there is a (very) easy solution for the planes:

fill those save spots with roaming mobs! (port in in hate or north wall in fear comes to mind)

so if you want to camp/scout the planes, youll need a small force to hold your camp up there
  #76  
Old 06-14-2010, 05:08 AM
nicemace nicemace is offline
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Quote:
Originally Posted by bullet [You must be logged in to view images. Log in or Register.]
There's a big difference from trying to make that effort and not being able to.

DA and IB got there first, congrats. Now you either have to join DA/IB or quit the game once you reach 50.



Strategy? Sit afk until the raid mob spawns?

Picking targets - Write on a piece of paper when mob died and go afk till said raid mob spawns?

Pressure - Recruiting more lvls 50 then other guilds so you can have more people afk?

Advantage of mistakes - Mass spamming petitions to get a game master because you cant figure out who had more people afk?

Theres nothing extremely hardcore about this, there is just not enough content and too many players.

Kinda like 200 kids and only 25 chocolate bars.
if its all so easy, why dosent everyone do it?

why is it only these 2 guilds? we are playing the same game as everyone else, the only difference is we are putting in the effort to at least try get the mobs.

the reason i enjoyed EQ so much is that is wasnt a game that catered to casuals like wow is.

everyone jumped on my case when i tried to push the idea that off peak playing was 'hard' cause of lack of groups etc. everyone said the game is MEANT to be hard, its not a walk in the park.

why would raiding be easy but grouping hard?

there is nothing stopping other guilds from getting raid mobs, they just need to put in the effort to get themselves in line to do so.

and if you are so sure it dosent take any effort to do so, then once again I say... why isnt anyone else doing it then if its so easy.
  #77  
Old 06-14-2010, 06:00 AM
bullet bullet is offline
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Quote:
Originally Posted by nicemace [You must be logged in to view images. Log in or Register.]
if its all so easy, why dosent everyone do it?

why is it only these 2 guilds? we are playing the same game as everyone else, the only difference is we are putting in the effort to at least try get the mobs.

the reason i enjoyed EQ so much is that is wasnt a game that catered to casuals like wow is.

everyone jumped on my case when i tried to push the idea that off peak playing was 'hard' cause of lack of groups etc. everyone said the game is MEANT to be hard, its not a walk in the park.

why would raiding be easy but grouping hard?

there is nothing stopping other guilds from getting raid mobs, they just need to put in the effort to get themselves in line to do so.

and if you are so sure it dosent take any effort to do so, then once again I say... why isnt anyone else doing it then if its so easy.
Its only those 2 guilds because they are the only 2 established US raiding guilds and youre already sitting afk fighting over content thats not respawned. Microsoft, McDonalds, Starbuck etc. you dont 'just do it' when competing with these companies.

There is only so many people that is 46+ and wants to put in the afk hours you do, again i should remind you that youre not even playing the game while this is happening.

Its pretty hard to gather a guild with 40-50 lvl 46+ by now, when the only thing you can promise them is to make everyone sit afk even more.

Is this what Everquest is all about in the end?

Having to sit afk before the game is 'hard' and being afk to make a effort?
  #78  
Old 06-14-2010, 06:10 AM
nicemace nicemace is offline
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Quote:
Originally Posted by bullet [You must be logged in to view images. Log in or Register.]

Having to sit afk before the game is 'hard' and being afk to make a effort?
if its not hard and requires no effort, then whats stopping anyone else from doing it? nothing that we do is stopping them, its only that they choose not to, for whatever reason i dont know, because it isnt hard, and dosent require effort, so why arent others doing it?
  #79  
Old 06-14-2010, 06:27 AM
mitic mitic is offline
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Quote:
Originally Posted by nicemace [You must be logged in to view images. Log in or Register.]
if its not hard and requires no effort, then whats stopping anyone else from doing it? nothing that we do is stopping them, its only that they choose not to, for whatever reason i dont know, because it isnt hard, and dosent require effort, so why arent others doing it?
cause its a waste of time, plain and simple.

if 2 guilds wana compare the lenght of their e-peens by camping/batphoning over boss mobs, then more power to them.

tbh, its planar armor that counts for now. those eye candy boss drops rly aint worth it to WASTE someones lifetime sitting afk for days/weeks/months waiting on spawns

boss drops in kunark for epics is another story. but this expansion has yet to come.
  #80  
Old 06-14-2010, 06:59 AM
Shurid Shurid is offline
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A Quick solution would be making raid loot drop randomly off all lvl 40+ enemies at a rare drop rate.

Then all the guilds can continue putting in 100's of hours waiting on 1 dragon to spawn while all the people who are here to have fun can pick up tons of phat lewtz.

Case closed.
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