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#1
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![]() It's difficult to say a stright exchange rate. The softcap for AC depends on level, and AC mitigates damage while HP just helps you take more of it. It depends on your healer etc..
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#2
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![]() You really don't have too much of a choice in AC/HP until Augs come into play, but generally 1AC = 5 HP.
I'd side with the HP side of that equation though. CHeal is not capping on anyone on this server and such a large percent of Kunark damage comes from non-melee (or due to a large damage bonus rather than a high Damage Interval). I'm not sure how it is on this server, but during this era on live (and through Velious), AC was hardcapped (Source = Khavok, developer). The high HP stuff generally came with a shit load of AC anyways. | ||
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#3
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![]() Quote:
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