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  #11  
Old 06-13-2010, 03:10 PM
Imsetta Imsetta is offline
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Join Date: Oct 2009
Posts: 39
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I do not believe that we will ever see a fix to this problem. We have to remember that when we all played EverQuest so many years ago, everything was new and most people did not know what armor came from where. Because of the knowledge of items and spawn times of EVERTHING in the game, this causes a problem that leads to all "Uber" loot being camped. The only time that guilds will stop camping a raid mob is when a new expansion comes out with items that will take the place of the items that they have been getting from the first raid mob.

If there is any type of rotation put in place by server guides or devs, the population will have a problem with it. The problem is simply from greed. EVERYPERSON that plays wants to get the best items in the game. Greed feeds this fire, and WE are all greedy.

A Rotation or a raid list put in place by all guilds on the server would be the only way possible to be civil about this. Problems with that Is that every raiding guild wants the raid bosses. Most guilds would rather sit and camp the mobs simply for the fact that they know because they have high numbers of people and they have time that they can spend. This gives them an advantage. Why would these guilds want to join a rotation/list to kill a mob when they can keep people on all the time just so they can take the mob everytime it spawns? What sounds best to you? Wait weeks on a list for your turn to kill? or just have your guild wait at the spawn point and kill the mob when it spawn next?

I will leave this at this point for now. Im not trying to be the nay sayer or put anybody down. I just look at this from a point of view that few may see.

Lanys T`Vyl
 


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