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  #1  
Old 11-28-2012, 03:44 PM
HippoNipple HippoNipple is offline
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Originally Posted by mostbitter [You must be logged in to view images. Log in or Register.]
removal of exp penalty on pvp death would be a huge help too, and put the exp bonus that nihilum enjoyed all the way to 60 before the rest of the server (which still hasn't been able to catch up) back in the game.
I don't think the exp bonus is a huge deal as far as attracting people or keeping others here.

The penalty for a pvp death is a tough one to solve. I understand the cons of the current system and myself have argued it needs to be changed. People do fear pvp and it promotes griefing. Anyone would be tempted to rage quit after going afk and coming back to a 100 corpses on the ground and losing several levels.

The problem with taking it out is you need to be able to control an area if you win a pvp encounter. As a pure caster it takes me a lot of mana to down someone. By the time I get all of my mana back the person could be back attacking me. They may even be in a better position depending on their class if I was not able to get back to full mana.

If they did take out exp penalties I would like something like the res debuff on every death. Make the player have to sit out for 10 minutes every time they die. It needs to sting somehow.
  #2  
Old 11-28-2012, 03:57 PM
Etris Etris is offline
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Join Date: Jul 2011
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I'm fairly new to the server so I don't have any authority on what we "need". But coming from a newbie point of view. It's extremely hard to level without being just another solo class becuase of the low population.

I vote increased exp rate. We're not here to enjoy the "leveling up experience" becuase there's NO ONE TO PLAY WITH at low levels.

You're either a solo class cruising along to join the wiz vs druid war at end game or a group class who's decked out cause you're a veteran player and still soloing.

We want end game pvp right? so give us END game pvp, not beginning / mid game fishing expeditions.

I bet my left testical majority of new players who try the server out end up leaving cause of the population limit at low levels. Allow us to join the fight at high level quicker.

Increased XP Rate for President!

....and maxed bind wound to 100% health for us melee.
  #3  
Old 11-28-2012, 04:06 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Etris [You must be logged in to view images. Log in or Register.]
I'm fairly new to the server so I don't have any authority on what we "need". But coming from a newbie point of view. It's extremely hard to level without being just another solo class becuase of the low population.

I vote increased exp rate. We're not here to enjoy the "leveling up experience" becuase there's NO ONE TO PLAY WITH at low levels.

You're either a solo class cruising along to join the wiz vs druid war at end game or a group class who's decked out cause you're a veteran player and still soloing.

We want end game pvp right? so give us END game pvp, not beginning / mid game fishing expeditions.

I bet my left testical majority of new players who try the server out end up leaving cause of the population limit at low levels. Allow us to join the fight at high level quicker.

Increased XP Rate for President!

....and maxed bind wound to 100% health for us melee.
If you increase the exp rate so a group dependent class can solo it breaks the game. The group class is still sitting there medding just as long between fights, but the exp they gain would need to be something stupid like 10%. If you do this the classes that can solo will be hitting 60 within a week.
  #4  
Old 11-28-2012, 04:12 PM
Etris Etris is offline
Sarnak


Join Date: Jul 2011
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They're hitting 60 in a week anyways? well not literally. But they have a huge advantage already. Not sure what's broken if they hit 60 faster? Just add a /level 60 command to the game and let players pvp and fight over raid bosses.

Create race wars and stuff, I'd love that. Gnomes vs Trolls.
  #5  
Old 11-28-2012, 05:02 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Etris [You must be logged in to view images. Log in or Register.]
They're hitting 60 in a week anyways? well not literally. But they have a huge advantage already. Not sure what's broken if they hit 60 faster? Just add a /level 60 command to the game and let players pvp and fight over raid bosses.

Create race wars and stuff, I'd love that. Gnomes vs Trolls.
It still takes forever for any class to hit 60. At level 50 exp is classic and 50-60 seems like the longest road ever.

30-50 isn't really that easy either. It still takes forever on this server for solo classes. It is just more fun because you aren't sitting out medding as long as a group dependent class and you are able to fight significant mobs instead of light blues.
  #6  
Old 11-28-2012, 06:47 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
If they did take out exp penalties I would like something like the res debuff on every death. Make the player have to sit out for 10 minutes every time they die. It needs to sting somehow.
Thats how it was on Rallos. Respawn, bars depleted. Difference is here i gotta be active at the keyboard and do some boring grind to regain that xp back. If i dont lose xp, i can take a piss, go make a sandwich, read an article... so it stings, u need time to get back on your feet, but you stay at the same point u were PVE wise.
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