Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #651  
Old 09-12-2012, 10:29 AM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
So whos GM'ing for blue again?

He should be the one taking this decision.

Like any other decision in life, you gotta weight in the good and the bad.

As far as workload is concerned, variance helps a GMs life a lot. He doesnt have to deal with FTE log search as much, as about a thousand less petition to deal with "THEY TOOK MAH MERBS" kind of useless petition.

With no variance, he will have to look at every single FTE engage. Dealing with little children petitioning about who hit that first, on every single mob.

The only way this could be made bearable is that he doesnt give a flying fuck about who engaged first and whoever get the exp yellow message get loots.

He could also make the zone PVP one hour before and after a raid mob is about to spawn.

Or you can come to the superior server, which is the red server. There's no variance here, the best gets the lewts.

Anything else is a nightmare.
So then make the variance smaller instead of getting rid of it altogether. Is there a rule that whenever one of these threads pops up that the smart ideas aren't allowed to receive any mention?

As for minimizing GM involvement, more simultaneous repops would accomplish that. On Live there were repops on average once every 1-2 weeks, here we often go for months without patches.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #652  
Old 09-12-2012, 10:42 AM
Nizzarr Nizzarr is offline
Planar Protector

Nizzarr's Avatar

Join Date: Oct 2009
Posts: 1,644
Default

may as well spawns npc that you hail and the raid mobs spawns and you can kill it until you're fully geared from it.
  #653  
Old 09-12-2012, 11:01 AM
Spitty Spitty is offline
Fire Giant

Spitty's Avatar

Join Date: May 2011
Posts: 705
Default

Variance is the only reason I'm not in a raiding guild on this server.

It's a weak, hands-off approach to dealing with the immaturity of the raiding population on p99. Beta management.
  #654  
Old 09-12-2012, 11:02 AM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,463
Default

Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
may as well spawns npc that you hail and the raid mobs spawns and you can kill it until you're fully geared from it.
I've already commented on the PVP vs. PVE server debate:
Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
No FTE disputes: beat competition, beat mob while they CR. If only more folks wanting "competition" realized there's PVP for that. PVE is for cooperation.
PVE is for real persons to cooperate to beat. It may be stupidly easy to beat, but that's the computer/AI fault, not the persons playing. PVP is for real persons to fight real persons. Trying to force real person competition without allowing us to bash each other to our spawn points is like trying to shove a square pin into a round hole.
  #655  
Old 09-12-2012, 11:12 AM
kbnexus kbnexus is offline
Kobold


Join Date: Jun 2010
Posts: 151
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Looks like you guys are still pushing for a Velious.
uh yea.... you should be too!
  #656  
Old 09-12-2012, 11:17 AM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,463
Default

Quote:
Originally Posted by kbnexus [You must be logged in to view images. Log in or Register.]
uh yea.... you should be too!
Why would I push for it? There are still things to do on Kunark! And I know its coming eventually anyways, so there is no reason to whine for it. It'll be here when it gets here.
  #657  
Old 09-12-2012, 11:27 AM
Nizzarr Nizzarr is offline
Planar Protector

Nizzarr's Avatar

Join Date: Oct 2009
Posts: 1,644
Default

Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
Variance is the only reason I'm not in a raiding guild on this server.

It's a weak, hands-off approach to dealing with the immaturity of the raiding population on p99. Beta management.
I can tell you were not there when the whole server was sitting on nagafens spawn point back in classic.

Hands-off is whats needed here with the 2 server gms you guys have.

yea im sure they want to spend more time dealing with you guys.
  #658  
Old 09-12-2012, 11:37 AM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Hands-off is whats needed here with the 2 server gms you guys have.
Hell. Even a "if you get da xp, you get da lootz!" policy for raid mobs would be better than a GM having to sort out the FTE stuff.
  #659  
Old 09-12-2012, 11:42 AM
Spitty Spitty is offline
Fire Giant

Spitty's Avatar

Join Date: May 2011
Posts: 705
Default

Are you referring to this server when you say 'back in classic'?

My join date is when I started playing here, which has allowed me plenty of time to observe how awful the raid population is on p99. I don't need to experience 'the whole server sitting on nagafen' to make a valid point.

Variance is one way of dealing with that when there's a lack of administrative resources, but it's weak. It effectively cuts off raiding for anyone who doesn't have hours to burn during a window.

If you don't think that's a shit situation, we have little further to discuss.
  #660  
Old 09-12-2012, 11:44 AM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
PVE is for real persons to cooperate to beat.
Eh. I don't feel that this is any more true than "PVP may not involve any cooperation between any players."
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:02 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.