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Old 09-11-2012, 03:24 AM
Daldolma Daldolma is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by kbnexus [You must be logged in to view images. Log in or Register.]
It doesn't matter what system they put in TMO will still win, and you will still complain.

If you are talking equality. TMO gets kills equal to their effort. This is a very fair system you guys are just too lazy, and to dependent on hand outs.
A different system might disincentivize the massive zerg force that TMO currently possesses. Don't take it as an insult -- that's what the current rules dictate. Under the current system of ridiculous variance, having a massive guild that can guarantee 25 able bodies at any time of any day is far more important than things like skill or mobility. TMO has adjusted accordingly.

If the server were to return to classic variances, TMO might find it far less valuable to accept every willing applicant with a pulse. In other words, it might make more sense to have a smaller raid force with an easier path to loot. That could a) cause TMO to split, or b) simply stagnate their recruitment. Either way, it would open the door to other guilds seeking to compete.

I hope you're honest enough with yourself to understand that the current raid system has nothing to do with game-play. TMO isn't the top dog because they've got the best players or raiders. They might, but that's not why they're dominating the end-game. They dominate end-game because they're the only guild with a) enough "dedicated" members to track the major raid targets 24/7, and b) enough "dedicated" members to log in at any hour of any day. That's it and that's all, and that is NOT classic.

Anyway, the point is that assuming a different system would still result in TMO domination is silly. Almost any other system would decrease TMO's level of domination, since TMO is built to thrive in the current system and is doing it at peak level. A classic system, for instance, would badly damage TMO's dominance. They'd still be #1, but they'd end up losing a lot more mobs.
 


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