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#31
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I will probably eventually put in some form of YT for red.. but a more sophisticated version rathan just "[LOLMeter] Soandso got wtfpwned by thatguy in plane of suck".
+ A leaderboard. OH GOD I SAID IT...
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#32
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Quote:
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#33
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I think it's obvious that Star Wars is tapering off and the red box emperor shall return.
EQ > Star Wars any day Reading back patch logs, Rogean was definitely a developmental strong arm and you'll be blessed to have him back YT I think is going to create ooc chaos but maybe that's good, a leader board / life time kill log will be awesome | ||
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#34
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There are other things that need to be done first, like the system I mentioned above has been a project I've wanted to undertake for a while now (and had a lot of fun actually working on this weekend). I'll want to put the stat tracking in place on red to start gathering statistics/data while we then work on the next update to implement either of those features.
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#35
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Did I not warn you to delete that p99 bookmark Fiegi? Do that, or schedule more frequent trips to your anger management group. You gonna need it!
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-Crystalblue Persuasion, Level 45 Enchantress
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#36
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I still think it will be cool to track things like how much healing a player does in pvp situations. Maybe track how long enchanters can keep mez up for crowd control (if that even happens in pvp, I dunno... but that's what I need feedback from you guys on what types of cool things we should try to track for classes that aren't mainly dps).
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#37
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#38
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And now I'm getting ideas for displaying advanced statistics per player of the top 5 or 10 players they've done the most damage to.. the players they've healed or been healed by the most, etc... some good possibilities.
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#39
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Resist system here is so much more intricate then the bad old days of pure melee assist trains. Everyone plays there unique part here, and would be nice to get that recognition.
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-Crystalblue Persuasion, Level 45 Enchantress
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#40
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Not all of the "nonplayers" posting here are here for the sole purpose of harassing existing players or calling current systems into question. We do want to see things like certain pvp mechanics fixed and we'd be interested in a possible future return. I feel like that list of fixes is relatively small aside from the whole mage bolts through walls thing....
So my question is, how much dev work are you going to be involved with on Red? As was indicated to us previously by Nilbog, this is "your box". Another point is guys like Nizzar who are completely on the other side of the fence from me are starting to agree with things like resist rate fixes (though some would perceive them as a change - they are a FIX). Given the box being out for some time and players have had to time really digest the pvp/server mechanics, could the decision to make certain changes be called into a community vote? Or is that entirely Null's issue? | ||
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