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  #11  
Old 08-16-2012, 09:08 AM
lawll lawll is offline
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Quote:
Originally Posted by Vicatin [You must be logged in to view images. Log in or Register.]
Frankly, I am done buying or preordering MMOs hoping they'll be the next big thing. Will wait at least 6 mo before i even begin to read reviews.

I have wasted so much money on "wow-killers" already.
Because no one can make a better damn mmo game engine then blizzard. Maybe if one of these developers focused on the engine and not everything else we would have a good game.
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  #12  
Old 08-16-2012, 09:11 AM
Breeziyo Breeziyo is offline
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Originally Posted by lawll [You must be logged in to view images. Log in or Register.]
Because no one can make a better damn mmo game engine then blizzard. Maybe if one of these developers focused on the engine and not everything else we would have a good game.
Agreed, the MMO with a better engine than WoW will probably be the actual WoW-killer. Closest thing to matching it so far has been GW2 imo, but that running through mud feeling I got killed it completely for me.

Watch it be Titan, then we get to deal with more of Blizzard's crap to play the best MMO.
  #13  
Old 08-16-2012, 09:19 AM
lawll lawll is offline
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Pretty sure Titan is going to be a more easier mainstream mmo. Blizzard can just keep updating the game engine like they do with every expansion and make the graphics more current. The only thing that could get old with wow is needing to target someone to attack, but doesn't look like that mmo game mechanic is going anywhere any time soon.
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  #14  
Old 08-16-2012, 09:28 AM
lawll lawll is offline
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Also SWToR pretty much failed because of the piss poor modded hero engine. Ability delay because some animations last longer then the GCD?!?!! Like if you try to cast a instant spell cast before waiting for the last ability animation to complete it will just eat the GCD and not cast the instant spell. Even if you would make a block animation and casted before you waited for it to finish it would do the same thing. You gotta inhouse the game engine or shit like this will happen and you can't do anything about it.
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  #15  
Old 08-16-2012, 07:57 PM
choklo choklo is offline
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Quote:
Originally Posted by Breeziyo [You must be logged in to view images. Log in or Register.]
Agreed, the MMO with a better engine than WoW will probably be the actual WoW-killer. Closest thing to matching it so far has been GW2 imo, but that running through mud feeling I got killed it completely for me.

Watch it be Titan, then we get to deal with more of Blizzard's crap to play the best MMO.
Could the "running through mud feeling" be due to your PC? I hear the graphics are stunning in GW2.
  #16  
Old 08-16-2012, 11:22 PM
Growlers Growlers is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
Any mmo with a "2" after it's title is deemed to fail
  #17  
Old 08-17-2012, 08:02 PM
choklo choklo is offline
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GW 2 is a lot different from GW. GW wasn't an MMO, but had very good pvp and class balance. All the skills/spells were very carefully implemented and were not over or under powered. I think GW2 has a chance to raise the MMO bar a bit. I will find out next week on 8/25.
  #18  
Old 08-17-2012, 08:05 PM
tefog tefog is offline
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this belongs in off-topic
  #19  
Old 08-17-2012, 08:09 PM
Breeziyo Breeziyo is offline
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Quote:
Originally Posted by choklo [You must be logged in to view images. Log in or Register.]
Could the "running through mud feeling" be due to your PC? I hear the graphics are stunning in GW2.
I have a pretty new machine and ran it at 60 fps without any hiccups. Was just the way the running felt to me.
  #20  
Old 08-18-2012, 04:00 PM
renegadeofunk renegadeofunk is offline
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Quote:
Originally Posted by Breeziyo [You must be logged in to view images. Log in or Register.]
I have a pretty new machine and ran it at 60 fps without any hiccups. Was just the way the running felt to me.
I felt the same way. I don't know why they tried so hard to make the movement more "realistic" in terms of body physics when the game itself so arcade-y. Plus the fact that strafe uses the backward run speed instead of forward was pretty much the death knell for me in terms of PvP movement.
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