Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 06-02-2010, 10:30 AM
Zordana Zordana is offline
Fire Giant

Zordana's Avatar

Join Date: Jan 2010
Location: Munich, Germany
Posts: 654
Default

Quote:
Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
Mobs started to summon as soon as they lost 1 HP afaik... They always summoned the first person on the hate list ... afaik 90% of the mobs lvl 51+ summoned, and i THINK mobs in planes all summoned regardless of level ...
thats what i was going to say aswell tbh...
tho my memory about this is veeeery blurry so better not believe whati say [You must be logged in to view images. Log in or Register.]
__________________


[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy>
[34 Druid] Vito Corleone (Wood Elf) <Europa>
[35 Necromancer] Torak (Dark Elf) <Europa>
[13 Shadow Knight] Rumzerg (Dark Elf) <Europa>

EQEmuLauncher
Have your files up to date, switch between servers nice and easy, and more!
http://moestaverne.com/

  #32  
Old 06-02-2010, 10:42 AM
Akame Akame is offline
Sarnak

Akame's Avatar

Join Date: May 2010
Location: Atlanta, GA
Posts: 358
Default

Quote:
Originally Posted by Zordana [You must be logged in to view images. Log in or Register.]
thats what i was going to say aswell tbh...
tho my memory about this is veeeery blurry so better not believe whati say [You must be logged in to view images. Log in or Register.]
I promise you it was 97% it was part of the FaQ's in our raid compendium.

Edit: Now mind you I am talking about the default summon ability. Raid content where creatures summon ability was part of the fight script acted independently.
__________________
The taller you would build the tower, the stronger you must build the foundation." - Chris Thomas

Donate a water filter in Haiti. Click Here
  #33  
Old 06-02-2010, 10:43 AM
setver setver is offline
Large Rat


Join Date: May 2010
Posts: 9
Default

MOST, not all, mobs 51-52+ summoned. They definitely didn't want all mobs to summon, so there were special cases in almost every zone.

I can't recall any mobs summoning after 1HP, but I can't be 100% sure it didn't happen. The rest definitely started to summon at around 98-98.5% I'd say. It was probably 98.5 and someone would hit it hard and make it drop to somewhere in the 97% area. Some mobs of the same name also did not always summon. I recall this from GoD directly, not sure if it applies to earlier mobs. Those mobs were clearly above 60, so they might have raised the summoning threshold on each expansion.

I didn't ever time it, but it seems the refresh on the summon was 8-10 seconds.

This is from my experiences raiding and soloing as a druid starting late velious up through GoD. It could have been changed from 1999.
  #34  
Old 06-02-2010, 10:46 AM
Adramelk Adramelk is offline
Aviak


Join Date: May 2010
Posts: 63
Default

To the best of my memory: in Kunark and Velious, ALL mobs 51+ summon as soon as they reach 97%. They will only summon if their highest-hate target is not in melee range, and they will only summon their highest-hate target.

The time in between summons is ~6 seconds (ballpark).
  #35  
Old 06-02-2010, 12:18 PM
Yoite Yoite is offline
Fire Giant

Yoite's Avatar

Join Date: Oct 2009
Location: Arkansas
Posts: 658
Default

im pretty sure the time between summons was longer than 1 tick (6 seconds). I could get summoned. back up a bit, and nuke or heal before being summoned again. I would think its more like 2 ticks which would be 12 seconds.

it's not ALL mobs either. most animals didnt summon, like wolves and such in WW. Dont think those giant worms did either. or Tantor. could be wrong on big worms but i know Tantor didnt summon and hes 60+
__________________
Team Bonghits
Last edited by Yoite; 06-02-2010 at 12:21 PM..
  #36  
Old 06-02-2010, 12:33 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
Default

Quote:
Originally Posted by Adramelk [You must be logged in to view images. Log in or Register.]
To the best of my memory: in Kunark and Velious, ALL mobs 51+ summon as soon as they reach 97%. They will only summon if their highest-hate target is not in melee range, and they will only summon their highest-hate target.

The time in between summons is ~6 seconds (ballpark).
Don't think that's the case. No way that all +51 mobs summoned, but it was rather based on the specific mob itself. The time between summons was spaced around 10+ seconds or so, so probably 2 ticks i'd guess.
  #37  
Old 06-02-2010, 12:39 PM
Bumamgar Bumamgar is offline
Sarnak


Join Date: Apr 2010
Posts: 284
Default

Checking my log archive and here's what I've got regarding summoning:

- Summoning never occurred more frequently than once every 10 seconds.
- Several named classic mobs summoned (however, these logs are from the Combine, so maybe they didn't summon in 1999). Specifically, named fire giants in SolB (Magus Rokyl, King Trannix) as well as quite a few trash mobs in PoHate and PoFear (xxx of Innoruuk, thought destroyer, etc). Both Naggy and Vox summoned.
- Many named epic mobs summoned (Cazel, Wrath of the Shissar, etc).

As others have posted, summoning worked based on the hatelist, melee range and percentage of health of the mob. Summoning would start once the mob reached 97% health or lower, and the mob would summon the person at the top of it's hatelist if that person wasn't within melee range, no more frequently than once every 10 seconds.

Summoning always placed the summoned character at the same X/Y location as the mob. As a warrior, whenever I was summoned I would always have to take a step or two back to be able to 'see my target' for melee.
__________________
-Bumamgar
  #38  
Old 06-02-2010, 01:27 PM
Adramelk Adramelk is offline
Aviak


Join Date: May 2010
Posts: 63
Default

10 seconds sounds right to me, too (6 does sound fast, thinking about it some more).

Still pretty sure that at least in Classic, Kunark, and Velious at least, pretty much every mob over level 50 does summon (and that therefore it is level-based and not mob-based).
  #39  
Old 06-02-2010, 01:30 PM
Akame Akame is offline
Sarnak

Akame's Avatar

Join Date: May 2010
Location: Atlanta, GA
Posts: 358
Default

Quote:
Originally Posted by Adramelk [You must be logged in to view images. Log in or Register.]
10 seconds sounds right to me, too (6 does sound fast, thinking about it some more).

Still pretty sure that at least in Classic, Kunark, and Velious at least, pretty much every mob over level 50 does summon (and that therefore it is level-based and not mob-based).
Not every mob, I certainly remember bards out kiting wvyerns, and I root rotted my fair share of wryms outside of the coldain zone. It definitely was not every mob in kunark and velious over 50, the soloists would have had a conniption fit.
__________________
The taller you would build the tower, the stronger you must build the foundation." - Chris Thomas

Donate a water filter in Haiti. Click Here
  #40  
Old 06-02-2010, 01:36 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,686
Default

Quote:
Originally Posted by Akame [You must be logged in to view images. Log in or Register.]
Not every mob, I certainly remember bards out kiting wvyerns, and I root rotted my fair share of wryms outside of the coldain zone. It definitely was not every mob in kunark and velious over 50, the soloists would have had a conniption fit.
These mobs are not over level 50.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:51 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.