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#11
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Basically, if you were in melee range and the mob would turn to you and hit you, you'd get summoned if you were farther than his melee range.
Like if I cast an ice comet from afar, and tank has just enough aggro that the mob wont run to me but that if I were in melee range it would hit me. It would summon me(wizard). Hope that makes sense. | ||
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