Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-01-2010, 09:21 AM
Kainzo Kainzo is offline
Sarnak

Kainzo's Avatar

Join Date: May 2010
Posts: 254
Default

Quote:
When you reach 28 you are awarded a DMG bonus, this is added to the weapons base DMG and acts as the normal base DMG (unresistable). Every 3 levels from 28 you are awarded an increase in your DMG bonus, for 1 handed weapons the increase is 1 point per every increase (every 3 levels). For 2 handed weapons it will usually depend on the weapons delay. If the weapon has a high delay (slow) then it will be given a bigger DMG bonus than a low delay (fast) weapon. In general axes get a big DMG bonus as many are very slow and piercing weapons get a low DMG bonus, as many are very fast. Sword and 1 Hand Blunt weapon stats tend to vary greatly so there is no 'in general' there.
It said here the dmg bonus goes in at 28. If anything, two hand users are actually more gimped right now. The "2hand" fix hasnt gone in yet.
__________________
Lord Kainzo
GM of Disposable Heroes
҉Are you Disposable?҉
  #2  
Old 06-01-2010, 08:23 PM
Mleh Mleh is offline
Kobold


Join Date: Mar 2010
Location: Baltimore, MD
Posts: 111
Default

Quote:
Originally Posted by Kainzo [You must be logged in to view images. Log in or Register.]
It said here the dmg bonus goes in at 28. If anything, two hand users are actually more gimped right now. The "2hand" fix hasnt gone in yet.
I've almost always played melees and I will clarify this is broken and not classic, nor were "damage bonus".

There was always hard caps at 20, 30, 40, and 50 for max dmg you could hit even with maxed strength. If you were an Ogre war with 255 str at lvl19, you could not hit over 29 with a 40 dmg weapon.

Upon dinging 20, I believe the cap was around 55/60 till 30, where it spiked up in the 90s

Upon dinging 40, I believe players could hit over 100, and 50 I believe was unrestricted dmg with dmg bonus on weapon and your strength.

People have argued with me saying these damage bonuses do not effect weapons in game but I sit at 190 str and notice I hit about double + some change with weapon dmg+bonus, and gain meager amounts when str buffed.

(24/42 weapon, 14 dmg bonus. 38x2 = 72, I normally hit for 86 with 190 str, when im at 250, I hit for 105.)

It's something I haven't completely figured out to a science, but clearly dmg caps on server are not classic and the dps system is the "fixed" luclin era dmg.
__________________
60 Grave Lord, Mleh Bleh
60 Sorcerer, Mieh Bieh
52 Disciple, Sslithers Sskeptically
35 Shaman, Mluh
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:51 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.