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  #201  
Old 08-05-2012, 11:42 AM
SearyxTZ SearyxTZ is offline
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exp boost and YT with Kubark will probably make this box competitive with LoZ

And I do think teams would put this server over the top. I don't think it will happen but I don't have to justify why it would work to any of you jackasses. There were 3 classic teams servers to just 1 less popular FFA server. VZ & TZ did have item loot for months so spare me the excuses about RZ's population.

FFA always runs the risk of exactly what happened on this server and what happened on VZTZ too: only one team (guild) being left after they "win" and the competition throws the towel in. And then it turns into an uncontested blue server. With teams there are always going to be multiple teams, regardless of which guilds fail and succeed.
  #202  
Old 08-05-2012, 11:44 AM
Zallar Zallar is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
How are you going to implement teams on a server with already established guilds? Are you going to break up those guilds? That's obviously silly.
Allow a one time race change so established guilds could pick a team and their members could convert if needed.
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  #203  
Old 08-05-2012, 12:14 PM
Nirgon Nirgon is offline
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Divide 60 pop server into SZ teams

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  #204  
Old 08-05-2012, 12:28 PM
Aenor Aenor is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Whatever concern exists about being able to hide from pvp is outweighed by the ability to find pvp.
  #205  
Old 08-05-2012, 01:00 PM
Tr0llb0rn Tr0llb0rn is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
exp boost and YT with Kubark will probably make this box competitive with LoZ


And I do think teams would put this server over the top.

This is already going in and server has already surpassed LoZ in population, two whole weeks before kunark is even out.


What is the point of teams when we all have 20 accounts with multiple toons on each team? We can already do this, its called putting alts in other guilds. Do Not Need.
  #206  
Old 08-05-2012, 01:49 PM
Crazyeye Crazyeye is offline
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Logged onto red with the blue downtime.. Pvp'd against some twinked out 25 rogue with my crushbone geared 24 paladin, coulda smashed him but found out he too was a dwarf so i let him zone with 7% hp left. I figured with all the time invested into his char just to be smacked down by a bluebi corpse run woulda been to catastrophic.

So the question is, should i have killed a brother dwarf ? Did i do right by saving him a miserable corpse run ? I am just a bluebie at heart afterall!
  #207  
Old 08-05-2012, 01:52 PM
Swampfeet Swampfeet is offline
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You are too kind sir.
  #208  
Old 08-05-2012, 01:57 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Divide 60 pop server into SZ teams
More fail ideas from someone who doesn't play here.
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  #209  
Old 08-05-2012, 03:15 PM
Nirgon Nirgon is offline
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Dumb detected
  #210  
Old 08-18-2012, 01:26 AM
Gustoo Gustoo is offline
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Haha ^^

I think a kill board with delay AND location would be great just to get a better picture of the battle. If you can make assists accurate somehow than that would be good. As a cleric I wont be getting many kill shots but when I'm involved in PVP it would be good to get a point.

Basically - for each kill with an assist it will show

Soandso - Killshot Killed Soandso in Innothule
Gustoo
Soandso

So it shows the group of guys who brought down one person. It will give proper respects to non assist kills..maybe non assist kills will get 1.5 points and normal assist kills like the above would give everyone including the killshot 1 point.
Last edited by Gustoo; 08-18-2012 at 01:32 AM..
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