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#191
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Quote:
__________________
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#192
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Another reason why teams would not work on this server: everyone has 20 accounts with one character on each one (or so).
Back on the EQ teams you of course had limmited character slots and limmited accounts (had to pay for each one, and most did not have multiple accounts). You were restricted to making toons (at least on sullon zek) on your account that all shared the same team. Here, everyone would have their "evil" account/toon, their "good" account/toon, their newt one etc. It would be pointless. Would be no team spirit/pride like early team EQ and early DAoC realms had. Just would be a great mess in general. And besides, for a real team server you have to have way more of a pop then we do now. | ||
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#193
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ok kewl lets just do the shitty RZ FFA thing then and pile everyone into one huge bluebie guild that sounds way better
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#194
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#195
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yeah I don't really care enough to post more about this for the 4000th time in this window of opportunity where Rogean is presumably giving a shit again, so I'll just defer to the remaining blue server converts who clearly have a better idea of what works on a red server than I do
let me know how it goes with getting people back from LoZ | ||
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#196
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How are you going to implement teams on a server with already established guilds? Are you going to break up those guilds? That's obviously silly.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#197
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The one big guild left on the server? Yep. Break em up. Change is necessary sometimes.
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#198
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Thanks for asking. | |||
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#200
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