![]() |
|
#71
|
|||
|
@searyx
As I've said before, there are many approaches to EQ pvp, but the underlying philosophy on this forum is that "pve killed the server", which is entirely false, and more the product of bitter resentment (butthurt). I think people should play for what they want, but pretending that EQ isn't a pve game first, is a joke. Also, ironically all those with the pvp only philosophy changed their tune really fast on LoZ. Look at who the big time raiders and item campers are, and what they post about on the boards. Everything they said here was nothing more than trollin.
__________________
| ||
|
Last edited by Dullah; 08-04-2012 at 11:39 AM..
|
|
||
|
#72
|
||||
|
Quote:
Its the people who bitch and moan all day long (while not playing) (like Searyx) about "the server should cater more to my counter-strike-with-elves" vision that are the issue here. The server is set up currently in the same vision that true classic red legit EQ was in 1999, as illustrated by Destin in the first two posts. How you choose to play within that sandbox, is your choice. So Bravo for enjoying this classic red legit sandbox Salem, you are doing it right. The sidelinders who are bitching about things being too classic from them to handle are doing it WRONG. signed, Veteran of Rallos Zek and Sullon Zek p.s. Searyx: Really?? So still you are gonna just wait and watch from the internet instead of playing and being part of the solution? Whatever, stay on LoZ, please. Classic Red Legit EQ is just not for you. | |||
|
|
||||
|
#73
|
||||
|
Quote:
I am pretty indifferent to xp loss on pvp death b/c the amount of xp lost is fairly inconsequential anyway(I guess unless you are taking 20+pvp deaths in a row), but "I want to piss off Nihilum without consequence" is a bad argument imo. I agree that the server will be much more interesting when people are challenging Nihi, but challenge them in a way that you can actually kill the target after you wear them down. | |||
|
|
||||
|
#74
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#75
|
||||
|
Quote:
I guess to me the leader-board thing is just silly. It's a spread-sheet. Who wants to be king of the spread-sheet? Furthermore, if you don't find the combat "interesting" you are probably just playing the wrong game. | |||
|
|
||||
|
#76
|
||||
|
Quote:
Its sounds like you're looking for a WoW or swtor. Something that doesn't have the open world pvp that EQ offers, with 100% contestable content. This is classic EQ. You shouldn't have to manufacture reasons to PvP, when they're already built into the game. I understand the desire to have the server thrive hard, but at what cost? If the end result is a compromised EQ, people who actually like the game are going to feel short changed.
__________________
| |||
|
|
||||
|
#77
|
|||
|
Server should have been item loot from the start, it wasn't. It cannot be changed now, would be too detrimental. However exp loss definitely needs to be changed before kubark.
Losing exp during the 100% pure hell levels of 51-60 will be even worse, and I think we all can agree that we would pvp a lot more if there wasn't that exp loss hanging over our head. Do like it was on RZ, pvp death resulted in respawn with 30% hp and 0% mana. PVE death still resulted in full mana and health on respawn. This is actually an important distinction because if you were willing to take the pve death, you could "ring" (IE pull off a high hp item) to cause PVE death and avoid item loss (doesnt matter cuz we cant have item loot) and spawn with full mana and hp. | ||
|
|
|||
|
#78
|
|||
|
Agree with rallyd.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
|
|
|||
|
#79
|
||||
|
Quote:
Not from trying for 30 minutes though, where i will be banging my head against a wall of pve xp grind for giving a shot at cockblocking a raid guild that has seen no opposition for months. I think making xp loss in pvp irrelevant to the point that as long as youre not going to die for a couple hours in a row, youre not going to feel it is an acceptable compromise. Dont forget you still have to sit down and med after each death. Its not like a zerg is going to try hard to kill 5 people, its just an extra challenge. | |||
|
Last edited by Tradesonred; 08-04-2012 at 06:31 PM..
|
|
|||
![]() |
|
|