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  #51  
Old 07-09-2012, 12:32 PM
Ticklemered Ticklemered is offline
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Organizing a 13 cleric ch rotation for AoW without voice chat and not screwing it up for 20 min while picking up mod rods, now that was intense.
  #52  
Old 07-09-2012, 12:46 PM
falkun falkun is offline
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13 clerics? Did you sub clerics in and out as they had/lost mana or were you literally doing a >1CH/sec chain?
  #53  
Old 07-09-2012, 01:12 PM
Ticklemered Ticklemered is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
13 clerics? Did you sub clerics in and out as they had/lost mana or were you literally doing a >1CH/sec chain?
this was pre mod rod nerf, so the floor was covered in them, we had necros healing/twitching clerics, druids healing clerics, I can't remember the time interval. It would always fall apart when he was at 5% and every melee took a turn tanking for a couple seconds while we just healed whoever we could target.
  #54  
Old 07-09-2012, 02:07 PM
Atmas Atmas is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
13 clerics? Did you sub clerics in and out as they had/lost mana or were you literally doing a >1CH/sec chain?
13 Clerics doesn't mean you can't adjust the interval between.
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  #55  
Old 07-09-2012, 03:09 PM
falkun falkun is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
13 Clerics doesn't mean you can't adjust the interval between.
There are 10 seconds per Complete Heal. The only reasons to run more than 10 clerics in a chain are to
A) have higher frequency than 1CH/sec
B) swap (or delay) clerics for mana conservation.

I touched on both reasons with my question.
  #56  
Old 07-09-2012, 10:04 PM
Kimm Barely Kimm Barely is offline
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  #57  
Old 07-10-2012, 11:07 AM
Atmas Atmas is offline
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Sorry, the original question had just looked like frequency or swap but no delay to me. Doesn't really matter.

I recall staying up half a night to run around Skyshrine. The zone was massive and I didn't really know where I was going but I had good faction from killing giants and loved the sesne of exploring.

I remember as others have mentioned the awesome classical dungeon crawl feel that you got with ToFS. I also remember hating those damn whirling dervishes that seemed to always key in on me when I was trying to med outside.

Death squads, trains in velks, custom helms, Ring war. /drool
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  #58  
Old 07-14-2012, 05:38 AM
Zenlina Zenlina is offline
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I guess on launch Boat from Nro be something like this

<iframe width="560" height="315" src="http://www.youtube.com/embed/XJBPAlskAUA" frameborder="0" allowfullscreen></iframe>

And one from another place

<iframe width="560" height="315" src="http://www.youtube.com/embed/uJJ4BdUQCEE" frameborder="0" allowfullscreen></iframe>
Last edited by Zenlina; 07-14-2012 at 05:49 AM..
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