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  #201  
Old 06-26-2012, 11:28 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
Like this was not going to happen anyway? I fully expect to have the book thrown at us from you guys. I knew this was going to come since day 1 of your suspension. Any way you can do it. Anything to cement your status. Anything to discredit anyone else.

The server as a whole has had fun. I hope they take this forward and realize when we get raid banned for an accidental train or something that warps due to bad pathing, we have some good will of the benefit of the doubt about our intentions.

My two weeks i may go outside and get a tan, go fishing, mow the yard. Doubt I will be on an eq forum being a disruptive element.
You already are a disruptive element. [You must be logged in to view images. Log in or Register.]

Our status is cemented, we play the game how the rules dictate if the rules now require us to spend time frapsing and rule lawyering we will do that. These are the rules BDA has chosen, not tmo.
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #202  
Old 06-26-2012, 11:30 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by touchtonedialing [You must be logged in to view images. Log in or Register.]
You're such an angry person. I feel bad for you.
You are a hermaphrodite. It must me true i just posted it here!
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #203  
Old 06-26-2012, 11:42 AM
Slave Slave is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You are a hermaphrodite. It must me true i just posted it here!
If TMO had any credibility whatsoever, you would not be a member for the inflammatory and brainless things you constantly and consistently post. You are either representative of TMO leadership or they have no power to rein you in, and either way it reflects extremely poorly on them and the rest of the guild. I am now ignoring you forever, and may God have mercy on your soul.
  #204  
Old 06-26-2012, 11:48 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Aeon [You must be logged in to view images. Log in or Register.]
First time the guild I was in on live, entered sleepers tomb, we killed 2 of the warders with 11 people. 11 char raidforce.
Average attendance of this euro guild was 30 players, 35 on a good day in velious.
Yet we managed to compete with the best guild on the server that had an average attendance of 50-60, which is by the way, the best guild serverwide today.

What does this tell you? (Except that you need more skillz;D)
The more player, the more you have to gear up.
A raid force of 30 will be better equipped (MOST LIKELY) than a guild with raidforce of 60 people. Unless they are totally useless...

Too many loot whores joining the #1 top guild and too little balance = fucked up server with delusional players who are useless beyond recognition.
Just because you have VP loots which you were lucky enough to get with a 50 man raidforce, doesn't it mean you would ever have any "game-skills" worth mentioning.

I will still eat you for breakfast in a duel![You must be logged in to view images. Log in or Register.]
Sure...
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  #205  
Old 06-26-2012, 11:51 AM
Joroz Joroz is offline
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This thread boils down to... If you don't want to be suspended don't do stupid shit that will get you suspended. Stop blaming people from taking advantage during your absence.
  #206  
Old 06-26-2012, 11:56 AM
Nirgon Nirgon is offline
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I think he's got a point, its playing a game of who can provide the best story to the GMs to burn someone for a mistake.

Fraps away, this will certainly improve your raid scene.
  #207  
Old 06-26-2012, 12:13 PM
Ravager Ravager is offline
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Maybe not a bad idea at all, the server can force a rotation on TMO this way, if everyone is getting each other raid banned.
  #208  
Old 06-26-2012, 12:23 PM
radditsu radditsu is offline
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Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
Double standards everywhere. Its fine when BDA petitions because they assume something happens but if TMO had a fraps of something it's rule lawyering.

TMO is too large a guild, even though most BDA and really just looking around will tell you BDA is larger.

The best probably is the argument your definition of fun is different from our definiton of fun so therefore you are wrong.
I am pretty sure ours was an act out of desperation. Necro leapfrog pulls(which fail but train us) and kiting a progression mob in sky are pretty blatant abuses of a guilds power and should at least be looked at. I do not know the intent behind the fraps we took in question. I hope it wasn't a "screw tmo" fraps and more of a "can something be done gms?" fraps.

I, however, would love to know what we do wrong. I never hear anything intentional in vent, however i am not at every single raid. Just about 90% of them. I was not around the drac you are trumpeting as BDA being jerks. Believe it or not.

What I am saying is that we are going to get hit with a suspension eventually due to our "noobness" and because we dared to question their methods in dealing with the "lesser" guilds. I just hope the players out there do not see it as a condemnation of BDA.

I really hope nobody has to rule lawyer anybody else anymore now that we have TMO's attention. I hope that an understanding can come between everybody. I do realize that in the short term BDA has to be on its guard, until something can be hammered out.
  #209  
Old 06-26-2012, 12:34 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Krissdu64 [You must be logged in to view images. Log in or Register.]
Indeed it's so easy to say that there was rotation based on smudged, or even purposefully falsified, memories on something that may or may not have happened 13 years ago where little to no records still exist to prove that it happened one way or another...

You're stupid man. Rotations = Instances = no competition. If you don't wanna understand that, up to you.
The whole point is nobody really wants to compete with tmo being "THE premiere raiding guild on the server". They are. Good Job. You can do what you want with that. The IB/TMO war is over. A new kind of guild is number 2 and is a different animal completely. They are trying to do what they can from their perspective to keep a server from eating its own tail.
  #210  
Old 06-26-2012, 12:38 PM
finalgrunt finalgrunt is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Maybe not a bad idea at all, the server can force a rotation on TMO this way, if everyone is getting each other raid banned.
Isn't that the definition of a GM enforced rotation? Something they didn't want? And with current rules, having to tell which raid force is wrong must be stressful to them.

May as well enforce a tiered rotation from the start, with clear rules to allow players to police themselves, like this (example):

Tier 1

Rules/changes:
- Variance removed.
- Time from spawn to kill allowed: 2 hours.
- No wipe allowed: if failure, the next guild ready goes in.
- Re attempt delay for "free" attempts: 1 hour (after a wipe, if there is a competition) unless given a "clear to go before that delay" from the competing raid leaders as courtesy.

List:
- Maestro
- Nagafen
- Vox
- Ragefire
- Draco
- Fay

Tier 2

Rules/changes:
- Variance down to +/- 2 hours.
- Time from spawn to kill allowed: 3 hours.
- 1 wipe allowed.
- Re attempt delay for "free" attempts: 30 minutes (after a wipe, if there is a competition) unless given a "clear to go before that delay" from the competing raid leaders as courtesy.

- Inny
- CT
- Trak

Rest is open to "competition" as you know it, with a +/-3 hours variance. We may back to the 100+ people sitting on spawn point, but that's classic I guess. Until guilds work something out.

P.S: I may have missed some important targets, but the idea would be to not cockblock epic / key content. Alliances would be allowed for certain, but would be seen as a single entity and must be stated clearly on the boards. For example, if BDA and Divinity make an alliance for Trak, there won't be 1 slot for each reserved, but only 1 for both. But they may fight Maestro as seperate entities.

P.P.S: I'll leave the following parts to some other people to bring great ideas on the table about:
- Should there be a restriction to enter / maintain presence in a rotation for an entity
- How do you select the next guild to engage after a wipe, to avoid the FTE snipe.
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Last edited by finalgrunt; 06-26-2012 at 12:43 PM..
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