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Originally Posted by titofuentes
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Anyone have some idea about when my DoTs start doing a better job than my pet?
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Never, unfortunately. The pet xp nerf is easily the stupidest thing ever. It totally breaks the way mages and necros were designed to be played, imo. Wtf is the point of having a pet, of having a spell that hastes your pet, etc., if you can't hardly use it except to finish off runners unless you want to get 1/2 xp at best? Wtf is the point of having dots that last 2+ minutes if you have to chainlifetap/nuke/poison dot everything you pull in hopes of beating your pet's DPS?
50+ necros don't even use their pets solo, really. They have it out to act as CC when they get an add, or to finish off something that is already below 50% from dots. They just root-dot like a druid would but with the added benefit of lich and lifetaps.
Two of the strongest solo classes in the game can only operate at full capacity on this server if they are not soloing (grouping with just 1 other person totally eliminates pets eating xp).
Quote:
Originally Posted by titofuentes
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Are shaman solo friendly on here?
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Shamans are powerful eventually, but they're basically a melee from 1-34 imo, in that they aren't very strong unless you spend some pp on a solid weapon and a haste item and some high AC gear. And even then, you aren't an awesome shaman at 45 unless you have 25k to spend on a JBB, or an awesome sham at 60 unless you have 30k to spend on torpor and quite a bit more for your 55 pet and high-level dots.