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  #161  
Old 06-18-2012, 03:11 PM
Relapse1 Relapse1 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
TMO hardly petitions and prefers not to. If you think we trained you intentionally talk to our raid leaders first, its never going to be intentional.
Just had to quote that for the epic lulz
  #162  
Old 06-18-2012, 03:19 PM
Silentone Silentone is offline
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Originally Posted by Relapse1 [You must be logged in to view images. Log in or Register.]
Just had to quote that for the epic lulz
Just had to point out this guy trolls these forums after admiting he RMT'd and left the server for a better place. L U L Z
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  #163  
Old 06-18-2012, 03:25 PM
Dullah Dullah is offline
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Combine red and blue, turn on pvp only for zones with active raid content.

Win.
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  #164  
Old 06-18-2012, 03:28 PM
radditsu radditsu is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Combine red and blue, turn on pvp only for zones with active raid content.

Win.

According to the population of red it seems like a good deal of people would not agree to that sentiment. Although releasing kunark on red and have the pvp mindset people be able to transfer over would be a semi interesting idea to me.

/guildwar ftw!
  #165  
Old 06-18-2012, 03:38 PM
Atmas Atmas is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You guys are doing way better and i grats you guys on your guild discussion thread or in tells to my friends in BDA.

But as a raid guild we have a responsibility to our members to try to get them their epic pieces they need.
Good post overall imo, these two lines really stand out with me. A lot of the people who don't even raid at a casual level but jump on the hate band wagon would be surprised by how much good will alot of the people in TMO have towards BDA killing targets. The continued hatemongering campaign that TMO is like some P99 Umbrella corportation surely doesn't help numbers if people read the forums before playing. People complain about poopsocking still? I have seen one or two instances of this in the last two months and it wasn't TMO.

Radditsu, and I am not trying to pick on him or anything, made a post about why kill a mob if its only got one thing someone might need? Well thats what a guild is right? People don't show up to raid based on the contigency that they are guranteed a chance for something for themselves from every mob.

Anyway, getting back to the topic. This server is very top heavy. I'm not sure people all know the history but when Velious was released with content for level 35+ it was claimed by the game makers that this reflected the majority of players mains. Obviously on this server Kunark has been out longer and people level faster with more available knowledge. I'm not saying this as a slight to the developers cause I know they work hard, but the truth can't be ignored that a higher percentage of this server is maxed out than was on live and solutions need to take that into account.
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  #166  
Old 06-18-2012, 03:40 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
It all boils down the the psychology of a human being. If someone is in group blue (randomly selected), and people in group red(randomly selected) those people will tend to become entwined with people in the same group. When some people leave each way or vise versa, an emotional response is felt. Its like the ID or something. It leaves a bad taste in folks mouth. If back on live if i felt the sting everytime someone left my guild for Triton, I would be an emotional wreck forever. Most of us just shrug and move on. This also causes bad blood between people because of a guild tag. It runs rampant because its a game and normal social cues do not apply.
I refuse to think a rational human being is slave to standard psychology. Every independent person is capable of controlling themselves and correcting their thinking if they are being emotional or irrational.
I understand why it happens but I do not excuse it.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #167  
Old 06-18-2012, 03:40 PM
Maze513 Maze513 is offline
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TMO loves this server more then anyone here thinks. Why would we want to salt the earth we harvest for our lovely pixels. The health of this server Does matter to them and I think with Velious coming down the pipe and the recent feelings of the smaller guild, that we'll probably be seeing a new softer TMO in the next months. We are all here for the same thing To play "Classic" EQ and no one wants to see that go. TMO is in the same boat
  #168  
Old 06-18-2012, 03:41 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
Anyway, getting back to the topic. This server is very top heavy. I'm not sure people all know the history but when Velious was released with content for level 35+ it was claimed by the game makers that this reflected the majority of players mains. Obviously on this server Kunark has been out longer and people level faster with more available knowledge. I'm not saying this as a slight to the developers cause I know they work hard, but the truth can't be ignored that a higher percentage of this server is maxed out than was on live and solutions need to take that into account.
This we are beyond top heavy, and velious is very late. we should be in luclin by now right?
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #169  
Old 06-18-2012, 03:47 PM
radditsu radditsu is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
This we are beyond top heavy, and velious is very late. we should be in luclin by now right?
What a great idea would it be to just enable the Spawnable Epic kills then? It would certainly buy us a lot of time for velious to come out.
  #170  
Old 06-18-2012, 03:53 PM
Tanthallas Tanthallas is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
It all boils down the the psychology of a human being. If someone is in group blue (randomly selected), and people in group red(randomly selected) those people will tend to become entwined with people in the same group. When some people leave each way or vise versa, an emotional response is felt. Its like the ID or something. It leaves a bad taste in folks mouth. If back on live if i felt the sting everytime someone left my guild for Triton, I would be an emotional wreck forever. Most of us just shrug and move on. This also causes bad blood between people because of a guild tag. It runs rampant because its a game and normal social cues do not apply.
Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
I refuse to think a rational human being is slave to standard psychology. Every independent person is capable of controlling themselves and correcting their thinking if they are being emotional or irrational.
I understand why it happens but I do not excuse it.
The problem with this is, once again, a fictitious context.
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