Neither of those are particularly gear-dependent classes, so don't even worry about that for the first 20 or 30 levels. Druid and Necro makes a great duo, particularly outdoors, but you can root-rot stuff pretty well in dungeons later on, too.
I think you guys would have good luck doing some of the outdoor undead camps scattered around the world, especially once the Necro hits level 12 (since Spook the Dead is much more efficient than regular Fear). Druid casts harmony and pulls with snare, Necro fears it and sends pet. Add dots as necessary and let simmer. There are some in the Karanas with more mobs than the two of you will know what to do with, making for endless pulls.
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