Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 06-04-2012, 08:50 PM
fishingme fishingme is offline
Planar Protector


Join Date: Apr 2010
Location: seattle
Posts: 1,514
Default

Quote:
Originally Posted by Radiskull [You must be logged in to view images. Log in or Register.]
Everquest isn't exactly a solo game. By neglecting IP exemptions for months at a time, you're neglecting entire GROUPS of friends/family who, after having a positive initial experience, would be more likely to convice other people to play. People stay longer if they have someone to play with.

1) Spend 5 minutes doing IP exemptions daily
2) Watch population stop nose diving
3) ???
4) Profit
That's actually a pretty good idea.
  #22  
Old 06-04-2012, 09:02 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,721
Default

Quote:
Originally Posted by Radiskull [You must be logged in to view images. Log in or Register.]
Everquest isn't exactly a solo game. By neglecting IP exemptions for months at a time, you're neglecting entire GROUPS of friends/family who, after having a positive initial experience, would be more likely to convice other people to play. People stay longer if they have someone to play with.

1) Spend 5 minutes doing IP exemptions daily
2) Watch population stop nose diving
3) ???
4) Profit
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
IP exemptions are being completed. There are plans in the works to alleviate this issue for the future.

Amelinda currently does the exemptions. Long ago, I did them, and let me tell you... it is time-consuming. Rogean created an alternate in-game command which helps speed this along.

Anyways, IP exemptions do exist and I am in the process of decreasing the wait time.
  #23  
Old 06-04-2012, 09:53 PM
Kinosh Kinosh is offline
Aviak


Join Date: Jun 2011
Posts: 89
Default

Its been I believe 2 to 3 months for my Ip exemption.. Please reply :/
  #24  
Old 06-06-2012, 10:56 PM
batkiller batkiller is offline
Kobold


Join Date: Mar 2012
Posts: 185
Default

Read the post before yours :P
  #25  
Old 06-09-2012, 01:28 PM
Hollywood Hollywood is offline
Sarnak


Join Date: Jun 2012
Posts: 351
Default

With all due respect, we should have two connections allowed, and anymore after that require exemption.

Whatever the percentage or ratio may be, there's far more scenarios where two people want to play together, as opposed to three, or four, or an entire Italian family and all their relatives.

And if turns out that a lot of people two box, who cares? 'Boxing' generally affects the economy due to a market flood of products because they become 'easier' to get.
But given the population of casters whom have ZERO problem soloing tons of content already, the market is not in shortage in comparison to the actual low population that does exist. And in some cases it's over abundant, which is because people can solo so many things.

So, what exactly are we risking by letting a household have two accounts logged in?

And let's talk about other positive reasons for it:

A) You're short a person for a group and NO ONE is on..surprise surprise. Just bring your other character. If it's a tough group with tough mobs, it's not exactly easy to do two things at once.
B) Security and peace of mind when dealing transactions/transferring valuables. How many people have had to look for a 'trustworthy stranger' because they really needed to give money from one character of theres to another? Only to find it go bad and they got ripped off? Why make this important aspect difficult for people?
C) Self buffing - you already earned your level 60 druid..and you spend a lot of time being generous and buffing others and helping - you paid it forward with your kindness- so why can't you also help yourself as well?


Seems to me that the negative connotation or 'what if' stigma regarding dual boxing is more potent than the realization of how it could actually be beneficial. And that fear is caused by horror stories of when it's been abused - by people who sought to do so intentionally.

If you let this minority dictate, then eventually everything will be taken away.

Do us all a favor and edit the IP limitations; that will give us a population boost, a server activity boost, happier general populace, it will bring more people back and it will also ease up some of your IP exemption work load.
  #26  
Old 06-09-2012, 02:15 PM
superapan superapan is offline
Aviak

superapan's Avatar

Join Date: Jun 2011
Location: Sweden
Posts: 56
Default

This IP exemption thing is incredibly unnecessary and it just hurts the game. If I would want to violate the server rules by two-boxing or whatever, I'd just boot up my laptop and initiate the 3G connection. That or what was already mentioned - a phone. Voila. People who don't live in the third world usually have flat-rates for mobile data anyways.

So what exactly does this 1 login per IP accomplish?
__________________
Plupp, bard
Plupp, ranger (red)
  #27  
Old 06-09-2012, 02:52 PM
Harazzer Harazzer is offline
Aviak

Harazzer's Avatar

Join Date: Oct 2009
Posts: 83
Default

I posted the request in march, bumped it before they started doing them recently when it hit 60 days and have since bumped it again. Its approaching 3 months that for me and my roommate to play together we have to use a shitty laggy air card that costs like 100 bucks a month in the bandwidth usage. I am not sure if we are being actively neglected or what but this is absurd.
  #28  
Old 06-09-2012, 06:08 PM
EremesGuile92 EremesGuile92 is offline
Skeleton


Join Date: May 2012
Posts: 18
Default

Quote:
Originally Posted by Hollywood [You must be logged in to view images. Log in or Register.]
With all due respect, we should have two connections allowed, and anymore after that require exemption.

Whatever the percentage or ratio may be, there's far more scenarios where two people want to play together, as opposed to three, or four, or an entire Italian family and all their relatives.

And if turns out that a lot of people two box, who cares? 'Boxing' generally affects the economy due to a market flood of products because they become 'easier' to get.
But given the population of casters whom have ZERO problem soloing tons of content already, the market is not in shortage in comparison to the actual low population that does exist. And in some cases it's over abundant, which is because people can solo so many things.

So, what exactly are we risking by letting a household have two accounts logged in?

And let's talk about other positive reasons for it:

A) You're short a person for a group and NO ONE is on..surprise surprise. Just bring your other character. If it's a tough group with tough mobs, it's not exactly easy to do two things at once.
B) Security and peace of mind when dealing transactions/transferring valuables. How many people have had to look for a 'trustworthy stranger' because they really needed to give money from one character of theres to another? Only to find it go bad and they got ripped off? Why make this important aspect difficult for people?
C) Self buffing - you already earned your level 60 druid..and you spend a lot of time being generous and buffing others and helping - you paid it forward with your kindness- so why can't you also help yourself as well?


Seems to me that the negative connotation or 'what if' stigma regarding dual boxing is more potent than the realization of how it could actually be beneficial. And that fear is caused by horror stories of when it's been abused - by people who sought to do so intentionally.

If you let this minority dictate, then eventually everything will be taken away.

Do us all a favor and edit the IP limitations; that will give us a population boost, a server activity boost, happier general populace, it will bring more people back and it will also ease up some of your IP exemption work load.
Quote:
Originally Posted by superapan [You must be logged in to view images. Log in or Register.]
This IP exemption thing is incredibly unnecessary and it just hurts the game. If I would want to violate the server rules by two-boxing or whatever, I'd just boot up my laptop and initiate the 3G connection. That or what was already mentioned - a phone. Voila. People who don't live in the third world usually have flat-rates for mobile data anyways.

So what exactly does this 1 login per IP accomplish?
+1
__________________
Hikamigo - 19 Dwarf Warrior
Fulminea - 34 Wood Elf Druid
Mekkilea - 16 Dark Elf Shadow Knight
Khykorriz - 7 Iksar Shaman
Vadolix - 17 Dark Elf Cleric
Ralizx - 6 Iksar Necromancer
Doggpuke - 1 Gnome Magician
Last edited by EremesGuile92; 06-09-2012 at 06:10 PM..
  #29  
Old 06-09-2012, 07:24 PM
Tarathiel Tarathiel is offline
Banned


Join Date: Mar 2011
Location: northern cali
Posts: 640
Default

boxing will never be allowed on this server.... dead horse is dead
  #30  
Old 06-09-2012, 09:52 PM
AllDayAmbrotosAllDay AllDayAmbrotosAllDay is offline
Banned


Join Date: Jun 2012
Posts: 10
Default

If you don't like the no boxing rule, there are dozens of other shitty servers you can go to where you're allowed to box. Have fun never grouping there.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:19 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.