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Old 05-20-2012, 07:48 PM
hagard hagard is offline
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^ voted best sig on p1999 forums
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Old 05-20-2012, 08:22 PM
Seaweedpimp Seaweedpimp is offline
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Quote:
Originally Posted by hagard [You must be logged in to view images. Log in or Register.]
^ voted best sig on p1999 forums


oops thought u meant gloinz lol
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Old 05-20-2012, 08:41 PM
hagard hagard is offline
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Originally Posted by Seaweedpimp [You must be logged in to view images. Log in or Register.]
oops thought u meant gloinz lol
After reading again.. And again... they are tied haha
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Old 05-21-2012, 10:04 AM
FoxxHound FoxxHound is offline
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Originally Posted by hagard [You must be logged in to view images. Log in or Register.]
^ voted best sig on p1999 forums
Good movie.
The dude abides.
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Old 05-21-2012, 03:47 PM
SearyxTZ SearyxTZ is offline
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I'm not going to speak for this server's resist system or charm mechanics, but enchanters were one of the worst 1v1 classes on live (along with clerics and rangers).


They were completely counterable via magic resist. Cure poison potions wiped the tashan line if you needed to get rid of it, and there was a vendor buyable potion that you could cast on yourself to auto-break mezzes.

They don't do much damage, as their nukes are both weaker and less efficient than other casters. Their pet can't take commands and sucks anyway. They have no shadowstep/yonder, although the Rune line of spells was nice for pvp. Whirl till you hurl did not land ever on live.



Before someone chimes in with WAT IF THE ENCHANTER CHARMS A SAND GIANT 2 OWN U -- that doesn't happen. That's situational/rare, and on live it was extremely risky as often charm would break and they'd end up with a mob killing them.
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Old 05-21-2012, 05:33 PM
Mornin3.0 Mornin3.0 is offline
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Quote:
Originally Posted by hagard [You must be logged in to view images. Log in or Register.]
^ voted best sig on p1999 forums
You mark that frame an 8, and you're entering a world of pain
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