If the 1-hour window was known to everyone, then a lot of people would be online for it. Sure some people will be at work or otherwise busy IRL but this is the best chance I see for multiple guilds having raid forces ready to go when stuff pops.
And then say we've got that 1-hour window and every mob is going to pop at some point in that window. There's all kinds of room for things to play out in a ton of different ways with that, I think.
Guilds could make a choice to try to find out what's up and then mobilize quickly, or they could pick 1-2 targets that they really want and sock them (guess you can't call it poopsocking when it only takes an hour, lol). Guilds could get lucky with spawns and log in to their highest priority target being right there, guilds could get unlucky. Etc.
The idea someone else mentioned about you always log back into a zone at the zone-in after the server is down for this repop thing seems to have merit too. Can't log in fear, it boots you into feerott. Can't log at ledge (or even have coth there), it boots you to zone. Etc.
Trak is a less appealing target suddenly because of the work to get down to him. But at the same time, you can't just leave him alone and go kill other stuff because someone else might come down and fight for him. Sure TMO can get back over there and probably leapfrog to trak, but in the meantime how many other bosses have died?
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[59 Troubadour] Fischsemmel (Human)
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