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  #41  
Old 04-18-2012, 10:30 PM
Harrison Harrison is offline
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Just with the expierence i have by playing i can create a 9 hours old char jump into a Rifter and win 8 of 10 fights and escape the other two.
lol
  #42  
Old 04-18-2012, 10:31 PM
Tulu Tulu is offline
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Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
I'd like to say though, the only advantage vets have is flexibility. To get on top of a career takes a month tops, the advantage vets have is that they can do more than one. That, of course, has no real combat benefits. Most ships are fit for one role and you have to go to a station to change it.

Or have an Orca on safe, makes it easier to change ships fast :P
  #43  
Old 04-18-2012, 10:41 PM
Slave Slave is offline
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Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
To get on top of a career takes a month tops,
That is simply untrue. To get decent skills for most T2 ships, it takes 2-3 months of training, just for that type of ship. Add in another 2-3 months for just the base skillset JUST to be able to compete near the same level as a vet, and you're basically looking at 4-6 months to get STARTED.
  #44  
Old 04-18-2012, 10:47 PM
Knuckle Knuckle is offline
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PROS - be a interceptor dbag

CONS - Spend 5 years queing skills to get a battleship liscense.
Spend 5 more years saving up ISK to fly one
Spend 5 minutes flying before you get gibbed by sperglord who has been playing 20 years and has a mothership.

SOUNDS LIKE FUN COUNT ME IN. NOT

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  #45  
Old 04-18-2012, 10:47 PM
Tulu Tulu is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
That is simply untrue. To get decent skills for most T2 ships, it takes 2-3 months of training, just for that type of ship. Add in another 2-3 months for just the base skillset JUST to be able to compete near the same level as a vet, and you're basically looking at 4-6 months to get STARTED.
Slave is right, however it will take you quite a short time to be able to fly a Rifter for example so you are already in a good position to become a tackler/Dronekiller and once you can fly your T1 frig on lvl 5 you are as good as anyother vet char.
  #46  
Old 04-18-2012, 10:49 PM
Tulu Tulu is offline
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Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
PROS - be a interceptor dbag

CONS - Spend 5 years queing skills to get a battleship liscense.
Spend 5 more years saving up ISK to fly one
Spend 5 minutes flying before you get gibbed by sperglord who has been playing 20 years and has a mothership.

SOUNDS LIKE FUN COUNT ME IN. NOT

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Well if your skill was as good as your sig making skill no wonder you failed.


P.S. You dont need 5 years to be able to fly a battleship. 6 month tops if you just skill for it and dont mess up skills. A fresh char will need arround 2 years to be able to fly Titans/Supercaps
Last edited by Tulu; 04-18-2012 at 10:52 PM..
  #47  
Old 04-18-2012, 10:51 PM
Slave Slave is offline
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Originally Posted by Tulu [You must be logged in to view images. Log in or Register.]
Slave is right, however it will take you quite a short time to be able to fly a Rifter for example so you are already in a good position to become a tackler/Dronekiller and once you can fly your T1 frig on lvl 5 you are as good as anyother vet char.
Except for microwarpdrive, other Navigation skills, Gunnery skills, Heat skills, T2 weapon qualifiers, and others. But yeah, you can shoot drones and tackle things for about 12 seconds.
  #48  
Old 04-18-2012, 10:56 PM
Tulu Tulu is offline
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Your Gunnery skills,Nav skills all benefit when you go for any ship, seriously it isnt that hard. T2 weapons for BC or BS takes 2 1/2 weeks. It takes 2 month to be able to fly a T2 passive tanked newt Hurricane with T2 autocannons, that beast will rip thru almost any BC and alot of BS if flown right. Remember they got rid of all the learning skills so there is a huge chunk of skills out of the way.
Last edited by Tulu; 04-18-2012 at 10:59 PM..
  #49  
Old 04-18-2012, 11:02 PM
SamwiseRed SamwiseRed is offline
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Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Except for microwarpdrive, other Navigation skills, Gunnery skills, Heat skills, T2 weapon qualifiers, and others. But yeah, you can shoot drones and tackle things for about 12 seconds.
you seem to be talking about 1v1 against a similiar sized ship. who plays mmos for a little 1v1 battle. the beauty of this game is no matter how many sps you have you can contribute. a lvl 1 cant do much for a raid except maybe Corpse drag if you are a halfling rogue. in eve, it doesnt take but a day to get the basics skills to fit and fly a tackler. the way you are talking sounds like the"I dont pvp unless i am fully raid geared/buffed" attitude that isnt real pvp. meh talkin to a wall. still havin fun despite being millions of sp behind[You must be logged in to view images. Log in or Register.]

also like one of the above posters said, a pvp vet can make a char and get a riftor fit in a mtter of hours, and still kill off people. there are hard counters to shit in the game and all the skill points in the world aint gonna save you [You must be logged in to view images. Log in or Register.]
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  #50  
Old 04-18-2012, 11:07 PM
SamwiseRed SamwiseRed is offline
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http://www.youtube.com/watch?v=txSJq...3fRVAAAAAAAAAQ

300k Frigate (first tier of ships) ransoms a jump freighter and gets 800+ million.

Frigate and skills can be trainined in days
Jump Freighter 90 days just to fly it

lulz

same reason why lvl 42 kill 50s, people in cloth can kill people in raid gear. time invested/levels doesnt mean everything. just an advantage
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