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View Poll Results: Do you believe ooc and auction should be returned to zone-only?
YES! I want ooc/auction to be per zone only. 383 52.39%
NO! I want ooc/auction to remain global wide. 348 47.61%
Voters: 731. You may not vote on this poll

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  #51  
Old 05-18-2010, 02:26 PM
soup soup is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
If I can say that, I'd say I'm fairly proud. Made a classic server with almost the same population, even off hours.
Oh, don't take it the wrong way, not trying to take anything away from you, it's quite glorious indeed. I was just trying to point out that arguments like "Well it wasn't needed in classic, and our numbers are almost there." aren't very sound since your comparing a high end number to a low end number.
  #52  
Old 05-18-2010, 02:26 PM
Landis Landis is offline
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Quote:
Originally Posted by Bossco [You must be logged in to view images. Log in or Register.]
Take it out! Take it out! I'm tired of /shout being used as the zone wide /ooc
i don't remember shout or ooc being used correctly in live [You must be logged in to view images. Log in or Register.]
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  #53  
Old 05-18-2010, 02:28 PM
Doomapple Doomapple is offline
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As far as I'm concerned, spam has very little to do with my desire for the removal of global channels. Global channels shrinks the world and makes it altogether less interesting to run into other people while you are out and about. New players you meet become more interesting when they aren't just some voice you can hear whenever. Being in less traveled zones becomes more exciting when you are on your own without a crowd of people talking at you. Going to a big city has a more unique feel when it is a rare occasion to interact with many people. I dunno...global chat just makes eq less of the game I am so excited to be playing again.

As for people's concerns about new players, there are still people around and I actually think someone is more likely to help a newbie out if there aren't 500 people right there that you can pass the job onto. Directing players to the forums is also always an option.

As for the low server population, I only see this as making it all the more interesting when you DO run into people because it is just not that common.

Perhaps I'm a little overzealous about this, but seeing global chat go away is a very exciting prospect for me.
  #54  
Old 05-18-2010, 02:29 PM
President President is offline
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I'll restate what I did the other day in another thread. Sunday night around 11/12 MST (really, not that late) I ran from High Pass to Toxx forest getting songs for my bard in all the cities on the way.

EK/NK/WK I was the only person in the zone. I didn't check Qeynos hills, but I doubt more than 1-2 people would have been there. Both Qeynos zones were completely empty as well, along with Erud's crossing, all of Erudin, and Toxx.

Not very classic if you ask me.. and a new playing would find the world quite empty if they start on that end and have no global channels.
  #55  
Old 05-18-2010, 02:29 PM
tal597 tal597 is offline
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I think you have to make a choice. Is this going to be classic or not? If the answer is "classic", then make the channels zone only. If the answer "close to classic, but with the pain in the butt stuff fixed", then leave the channels world wide, and put back in the trade recipes so trade skills aren't a stupid click fest, and put back in the dot/buff/debuff messages so we don't sit around with with egg timers, etc. etc.

I'd like to see the "classic, with the pain on the butt stuff fixed" path be taken. While I enjoy playing classic EQ, I don't care to relive all the stupid mistakes that were made in the beginning.

Right now we have this odd mix of some pain items removed, some put back in, and some brand new things never seen before... all in the name of "classic".

Make it "classic", but keep it fun.
  #56  
Old 05-18-2010, 02:32 PM
Talgurin Talgurin is offline
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Here are my solutions:

Global chat might be needed because we still only have, as another poster pointed out, 350ish or less around during off hours.

If Kunark comes out, and it's up to say 400ish during off hours, that's still a lot of players spread over too many zones, and a lot more empty / dead places than live had with 2,000+ players during prime and at least 1000ish during off hours. So EQ could stlil feel like a ghost-town.

Solution is limit auction and OOC to once per 3-4 mins, or once per 5 mins. This way a newbie can ask a question and get help in tells. Or you can still auction something for sale without hiking across the world to sell it in a zone with players.

Solution 2 is put all new players in a "newbie guild" that you automatically join at char creation. Might be hard to script, but it would solve the problem.
  #57  
Old 05-18-2010, 02:32 PM
nilbog nilbog is offline
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Quote:
Make it "classic", but keep it fun.
global ooc and auction are not fun for gms or developers. apparently, they aren't fun for the majority of the server.
  #58  
Old 05-18-2010, 02:33 PM
soup soup is offline
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I'd imagine the global chat helps lure people in when they first join the server. Instead of popping up in a noob zone, alone, and killing low level critters for a couple hours without hearing or seeing another soul, they are greeted by familiar and entiving /auc spam and LFG calls.

I know that when I was level 3 in the noob zone I was so eager to hoard everything and level furiously because I see the "WTS FBSS 12k" and "LFM LGuk 33+!" and it's something that sucked me in.
  #59  
Old 05-18-2010, 02:34 PM
Glitch Glitch is offline
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There's a bias here, because there is a majority of basement-dwelling, antisocial kids who don't care about gloabal chat!

If global ooc is going to be removed purely for sticking with a classic mentality, then item links have to go too. They ruin my immersion as much as reading something from a guy two zones away.
If you disagree, you're a hypocriteeeeeeee
  #60  
Old 05-18-2010, 02:35 PM
nilbog nilbog is offline
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Quote:
Originally Posted by soup [You must be logged in to view images. Log in or Register.]
I'd imagine the global chat helps lure people in when they first join the server.
Depends on what* you're luring in. There is another side to this story. The people that do not play because there is ooc chat they don't want their kids to see. There are just as many people that do NOT want to see global ooc, as there are the people that are entertained by it.
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