#11
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Quote:
But yes I remember this as well. We nuked shit that ran. | |||
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#12
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Quote:
__________________
Rumguts <Explorers of Norrath> | |||
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#13
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Yeah its happens with bows too, I counted 10 misses in a row today on a mob, started as soon as it started to flee. Noticed it as soon as I started playing but thought it was normal. Had a ranger on live and don't recall this but I started her after Luclin.
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#14
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I too experience this.
__________________
Realtime auction logger: http://ahungry.com/eqauctions/
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#15
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I get a lot of 'out of range' in this case...I have to be a LOT closer, almost right on top of the mob in order to hit consistently. Don't remember that from classic. It hard to tell whether I miss more, as I seem to be able to try to hit a lot less.
__________________
The Ancient Ranger
Awake again. | ||
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#16
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!
You need to buy my special "Dagger's of Backstabbing!" sure to increase your to hit chance on fleeing mobs! They look like regular Rusty Daggers but are for sure to increase your hits! No money back! 2k plat each!
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#17
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Quote:
I would have to be colorblind and illiterate to mistake those messages...yes its missing. | |||
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#18
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I've noticed the same thing with my pet. As soon as the mob starts fleeing, my pet can't seem to hit it. Don't remember that being the case on live, but it has been over a decade. I also thought that if you hit something from behind, you would damage it more, or it would have less of a chance of dodging/missing. Don't know that for fact, just vaguely remember something along those lines.
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