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View Poll Results: Would you prefer lower, more true to the classic game light levels at night? | |||
Yes! | 57 | 80.28% | |
NO | 14 | 19.72% | |
Voters: 71. You may not vote on this poll |
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Thread Tools | Display Modes |
#21
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I did something similar to this by hijacking dynamic lighting. Lighting used to be static, so by forcing all lighting to be one value, you'd fix this.
Unfortunately I never looked into it past disabling lighting entirely, but I am fairly certain it's possible to do.
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#22
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Ya this feature added to the difficulty for sure, good times.
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#23
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Agreed. Call me a glutton for punishment but it would be sweet if they added it.
After all I play a human. :P | ||
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#24
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Quote:
Thats why I see Rainbowdash bouncing off things like a pinball. | |||
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#25
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I think it would be more productive to hack the client to run in DirectX 8 mode, which would probably allow the use of classic sky, original darkness, old spells, etc etc etc.
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#27
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Quote:
"It's night and I can't see danger in front of me" -Has anybody here seen my corpse? | |||
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#28
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True classic would barely see that tiny pine tree.
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#29
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Turn your ingame brightness down then. Mine is at 26% I believe. It still won't make it "classic" brightness, but it does get you closer. You may also need to turn the brightness on your LCD down. There is a huge difference between old CRT's which could barely push 100cd/m2 and newer LCD's which can reach 400+cd/m2 at max brightness.
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#30
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I turned my in-game gamma down to 10%. I'm happy with how it looks now. Still not quite as blind as a bat as i remember being though... lol
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