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  #1  
Old 05-11-2010, 12:42 PM
daren daren is offline
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Seems like the Ogre shaman is a good bet but depends on the frontal stun immunity which isn't entirely working...anyone know if this is going to be completely fixed?

Thanks for all the comments!
  #2  
Old 05-11-2010, 02:50 PM
km2783 km2783 is offline
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Quote:
Originally Posted by ciggwin [You must be logged in to view images. Log in or Register.]
i picked Barbarian... lower exp penalty iirc.
I've been told there are no race penalties on this server? But usually, yes. According to the FAQ it'd be 5% for Barbarians, 15% for Ogres and 20% for Trolls.
Last edited by km2783; 05-11-2010 at 02:52 PM..
  #3  
Old 05-11-2010, 03:11 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by km2783 [You must be logged in to view images. Log in or Register.]
I've been told there are no race penalties on this server? But usually, yes. According to the FAQ it'd be 5% for Barbarians, 15% for Ogres and 20% for Trolls.
There are race penalties on this server. The FAQ is correct.
  #4  
Old 05-11-2010, 03:16 PM
km2783 km2783 is offline
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Cool, figured someone would correct me if it was wrong.

Wish I knew who was spreading the misinformation, though, I only have it on hear-say anyway [You must be logged in to view images. Log in or Register.]
  #5  
Old 05-11-2010, 06:29 PM
PhilPhans PhilPhans is offline
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Quote:
Originally Posted by daren [You must be logged in to view images. Log in or Register.]
Seems like the Ogre shaman is a good bet but depends on the frontal stun immunity which isn't entirely working...anyone know if this is going to be completely fixed?

Thanks for all the comments!
looks fine to me. Spell interupts and actually getting stunned are two different things.
  #6  
Old 05-11-2010, 06:48 PM
WailinOndem WailinOndem is offline
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Yeah,the 1 thing I forgot to post in my last post was that not being stunned was more valuable to me then few extra regen.As 1 person said,spell interupts are different then being stunned or at least it was when i played.Interupts were caused by 2 things back then,getting attacked and not having the particular spell class maxxed yet you were trying to cast.Being stunned meant you couldnt do anything at all including casting a next spell or run.Interupt you hit the button again and with maxxed casting skillz not being interuptable with a stun was priceless.Hope that made sense
  #7  
Old 05-11-2010, 07:06 PM
girth girth is offline
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Quote:
Originally Posted by PhilPhans [You must be logged in to view images. Log in or Register.]
looks fine to me. Spell interupts and actually getting stunned are two different things.
You are kinda right and kinda wrong. Our racial is pretty much shit at the moment. STUN immunity is working correctly it seems, but the current motion interrupt system on p1999 makes an Ogre have almost no advantage when it comes to getting a cast off.

We(ogres) should be able to cast all day long by negating the push such as standing in a corner or against a wall, but since its npc melee attacks and not their push that interrupts on p1999, we get interrupted even in a corner.

This severely impacts Ogres as we are used to combining no stuns with corners to be non interrupt-able machines basically.

Haynar knows this and is looking to implement some sort of fix sometime hopefully after finals. << taken from other thread
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Last edited by girth; 05-11-2010 at 07:09 PM..
  #8  
Old 05-11-2010, 08:13 PM
PhilPhans PhilPhans is offline
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i can't speak to 1999. cause i wasn't playing til late 2001. but it is acting no different on p1999.. then when i started with an ogre shaman in luclin on live. I still had to stand on walls and stuff not to get interupted.. channeling helped once it went up.

wait are you saying if i stand on a corner i will still get interupted?
  #9  
Old 05-11-2010, 09:19 PM
taamas taamas is offline
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Quote:
Originally Posted by PhilPhans [You must be logged in to view images. Log in or Register.]
i can't speak to 1999. cause i wasn't playing til late 2001. but it is acting no different on p1999.. then when i started with an ogre shaman in luclin on live. I still had to stand on walls and stuff not to get interupted.. channeling helped once it went up.

wait are you saying if i stand on a corner i will still get interupted?
Correct. It's been documented by the devs that they took out the melee push ability because it wasn't working right or something. If you played classic EQ you'll remember raid leader yelling at the melee to PUSH the mob into a corner/up against a wall hahahah. This "pushing" movement is what did the actual interrupting, not the melee attacks themselves. In P99, the "pushing" ability was taken out like I said, and the devs instead replaced it with melee attacks interrupting spells.

So Ogre frontal stun immunity is working, but because the melee attacks can interrupt now, it doesn't matter where you stand you'll still get interrupted.
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