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Old 03-09-2012, 04:00 AM
Anesthia Anesthia is offline
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Default Hobbyist Text MUD

Before EQ I used to play text MUDs via telnet. I also used to maintain my own MUD as a hobby using C(++).

I'd like to combine modern tech with old-school and recreate this nostalgic experience. I bemoaned having to rewrite net code, etc., in C(++) (send() and recv() lolwut) then realized most people who aren't huge nerds don't use telnet to play games -- they use web browsers.

I'm wondering what the best platform for messing around with a MUD/EQish environment would be - with or without graphics. Java, Perl, ASP, even a prefab, building-block environment would be cool. Just wanna mess around.

Recommendations?
Last edited by Anesthia; 03-09-2012 at 04:05 AM..
  #2  
Old 03-09-2012, 07:29 AM
Vostok Vostok is offline
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MUDS as in ardwolf and abatoir and shit like that?
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  #3  
Old 03-09-2012, 08:50 AM
M.Bison M.Bison is offline
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No he obviously means dirt mixed with water!

If u are asking as to what language to use afaik muds are mostly LPC code.
  #4  
Old 03-09-2012, 09:20 AM
Messianic Messianic is offline
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I used to play Gemstone III (which became Gemstone IV) via play.net back in the late 90s before I played EQ (and even played it here and there after that). It had a fantastic combat and class system (based on death crits, etc - more realistic than "you did 15 points of damage!" although that is a part of the system in GSIV). If you did a free trial of that, it might give you some really good ideas.

If I had more than 1 or 2 friends that played it (and they quit before I did), I probably never would have quit.

Also, I apologize if you meant something far more technical than just basic game mechanics. I'm just an SQL data monkey, i'm not that sophisticated in programming/etc [You must be logged in to view images. Log in or Register.]
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Old 03-09-2012, 11:22 AM
Alkorin Alkorin is offline
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Should be easy enough to just use a javascript / ajax client to get to the Real Thing. Rewriting something text-based to use it in-browser wouldn't really net you much, if that's what you're getting at.

Why not try to write a better client for the MUDs that are still out there? Hell, at least one that I know of (MUME) has a fairly capable XML system that can be used to write reasonable web clients. (Disclosure: I am a (retired) coder on MUME)
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Old 03-09-2012, 01:55 PM
Flunklesnarkin Flunklesnarkin is offline
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TorilMUD



its set in forgotten realms with basically a D&D ruleset.
  #7  
Old 03-09-2012, 02:21 PM
Truth Truth is offline
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I'd say Java or Silverlight would be your best bets if you want to go purely web-based. You could make a browser MUD environment in PHP/Python/Perl etc. with AJAX but it would be an even bigger pain in the ass.

Do note: a lot of modern MUDs do the backend servers in C++/Python/etc., then have a Flash telnet client for the browser.

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Last edited by Truth; 03-09-2012 at 03:47 PM..
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