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#21
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It takes 10 seconds to get up 4 songs, but 13 seconds to keep them up in a rotation. Your songs will always fade just before you refresh them. Any good bard knows that it is better to keep up 3 songs indefinitely.
Of course you can take a screenshot with 4 songs going at once, but it doesn't mean you were able to play the first song again before it faded. | ||
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#22
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Classic EQ is a source of tears for the WoW generation. Sorry everything isn't convenient.
Proof posted, change implemented. Live with it. | ||
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#23
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Quote:
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#24
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Quote:
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#25
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Quote:
As for which is better (keeping 4 songs or 3 songs up), consistently keeping 3 good songs up is probably better than inconsistently keeping 4 songs up if the 4th song is chorus of clarity or something that doesn't have a huge effect if casted every two ticks. But this is irrelevant to whether it's possible to keep 4 songs up indefinitely. It is possible. I have no reason to lie about this. edit: I'm sorry if this sounded rude at all, but if you look through this thread as well as the thread I linked in the Bugs forums, you'll see I've repeated the same thing (with proof) about a dozen times only for it to be ignored by people like Kelgar. Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
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Last edited by Lazortag; 02-27-2012 at 07:42 PM..
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#26
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ITT: Player ignores known truth sayer while continuing on his crusade of idiocy.
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#27
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#28
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Hey look someone who knows how to play a bard posting.
Put him on ignore too, busta. | ||
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#29
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Having played, raided, and pvp'd as a bard on live back in the 'old era(classic->velious)' I can confirm that mez and charm were longer 18 sec songs, whilst regular buffs were 12 sec.
Back in live it was difficult to get 4 twist because there was no extra time added for latency, which back then was usually 200ms+, leading to the experience steaks was talking about. On red99 as it is currently, 4 twisting is np, its easier than it was in live. As for dots, I'm actually unsure. Its hard to rely on subjective memory especially when its being clouded with emu experience. But I can say that there is a pvp issue. Not every time, but semi-often PVP ticks will miss and you'll only get 2 messages instead of 3. This inconsistency should be fixed, but I am unaware if this may be down to how ticks work.
__________________
Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | ||
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#30
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I believe that sometimes if you're too far away you just don't get a message, but it still ticks. Anyways this is fairly easy to test.
Mez and charm were definitely not *longer* than 18 seconds in classic, though they may have been 3 ticks (or in charm's case a max of 3 ticks). edit: oh I think I misread what you said. But yeah I think you're basically right.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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