Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 02-17-2012, 01:53 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
^ They would on live. It was VERY possible for me to get attacked by an LDC in that lava. However, there was also a PATHING EXPLOIT in the corner there if you levitated.

So you're saying in PvP if someone has a pet or mob on them (for ANY reason) they should just have to STOP there and die because something else is broken? I mean, if that becomes a rule fine.
No, you don't have to stop and die, you have to stop and kill the mob. Or if it's your pet, dismiss your pet. Otherwise you are bringing a shit ton of mobs and dying anyway, the only difference being that you're killing others in the process (this is called a train).
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #32  
Old 02-17-2012, 01:58 PM
Lulz Sect Lulz Sect is offline
Banned


Join Date: Nov 2011
Location: GuK
Posts: 714
Default

[You must be logged in to view images. Log in or Register.]
  #33  
Old 02-17-2012, 01:59 PM
Dotchya Dotchya is offline
Skeleton

Dotchya's Avatar

Join Date: Nov 2011
Posts: 19
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
No, you don't have to stop and die, you have to stop and kill the mob. Or if it's your pet, dismiss your pet. Otherwise you are bringing a shit ton of mobs and dying anyway, the only difference being that you're killing others in the process (this is called a train).
So by your logic, if im killing a mob and someone attacks me, I must first kill the mob before attempting to range the cast/stick, so as not to cause more mobs to aggro?
  #34  
Old 02-17-2012, 02:00 PM
Truth Truth is offline
Banned


Join Date: Nov 2011
Location: h00t
Posts: 842
Send a message via ICQ to Truth Send a message via AIM to Truth Send a message via MSN to Truth Send a message via Yahoo to Truth
Default

needed this on this page desparetelreklely

[You must be logged in to view images. Log in or Register.]
  #35  
Old 02-17-2012, 02:00 PM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,186
Default

you know its BPA when tears are shed over some trains.
__________________
Current Games:
Naw
  #36  
Old 02-17-2012, 02:10 PM
Lulz Sect Lulz Sect is offline
Banned


Join Date: Nov 2011
Location: GuK
Posts: 714
Default

[You must be logged in to view images. Log in or Register.]
  #37  
Old 02-17-2012, 02:11 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
No, you don't have to stop and die, you have to stop and kill the mob. Or if it's your pet, dismiss your pet. Otherwise you are bringing a shit ton of mobs and dying anyway, the only difference being that you're killing others in the process (this is called a train).
Or if it's someone else's pet....


It does need to be fixed and is a huge problem we've all been able to identify.
  #38  
Old 02-17-2012, 02:28 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by Dotchya [You must be logged in to view images. Log in or Register.]
So by your logic, if im killing a mob and someone attacks me, I must first kill the mob before attempting to range the cast/stick, so as not to cause more mobs to aggro?
If you're fighting for your life that's one thing, but as I understand it when people are running through BnB it's so they can more quickly get to the raid. At this point everyone knows that aggroing the mobs there is going to cause a train, so use a little common sense and clear whatever aggro you have before floating over the lava. Just to be clear I'm not saying to punish people every time a train happens as a result, sometimes people are just a bit careless and that's fair, but to say that it's because of buggy pathing is asinine, the pathing is extremely predictable.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #39  
Old 02-17-2012, 02:33 PM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,758
Default

Running from sol a bat entrance over FG ledge shouldn't bring bugs, that's no pun intended buggy pathing.
  #40  
Old 02-17-2012, 02:38 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Running from sol a bat entrance over FG ledge shouldn't bring bugs, that's no pun intended buggy pathing.
Who's to say it's buggy pathing? You're taking a short cut while the bats are taking the long way. Would you rather this be like other servers where mobs path through walls? :p
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:47 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.